11-20-2009, 04:51 PM
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EASIESTtypingtextExample
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11-20-2009, 05:03 PM
Explanation as to what this is, please. No one's gonbna just download a random file without being told what it is.
Explain clearly in English too, if you'd be so kind.
11-20-2009, 05:06 PM
No problem.
This example (first post) shows people how to "EASILY" make typing text using sprites and sprite images check the game and/or ask me for more information please, thank you : )
11-20-2009, 06:55 PM
Well, seeing this is a spriting board and not a programming board, this example would possibly attract more attention on MFGG, the GMC, or similar sites.
Also, I checked out the example, and while it is fairly "easy" to make the text for each textbox a separate sprite, it's rather inefficient, especially when your game includes more text. Really, a better way to do something like this would be to maybe use a sprite for the box itself, but then actually type out text using draw_text. Though, I guess that's not as easy for the programmer as this is, but it would be easier for the user.
11-20-2009, 08:17 PM
I thought this was JarJar for a second. So what is this about?
11-21-2009, 02:42 AM
DOESyourspacebarnotworkorSomething
11-21-2009, 04:45 AM
(This post was last modified: 11-21-2009, 04:45 AM by LeleleleMAXIMUM.)
Someone just answer this: is this a way to make your own font for a game and display it in a typewriting animation or something, I couldn't understand.
The general idea of this is that he's using a different sprite for each textbox. For example, "Where is the smoked cheese?" would be one sprite, then "Nyoron~" is another sprite entirely. Whenever you want to make a new textbox, you go in and make a new sprite with the new text.
@Vipershark, he probably just typed it that way since that's the exact name of his file. |
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