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Gooey*
#31
(09-17-2010, 01:49 AM)The First Omega Wrote: It dosn't look like hes walking, though

It will when you see it ingame.
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#32
But, he doesnt even move his ass, though
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#33
First Omega did ever think about him just sliding across the stage as his walk?
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#34
(09-13-2010, 07:07 PM)Raid Wrote: So, lets try to finish him before the end of the next week

Including the Final Smash?
mod edit - Your signature is way too big. Fix it
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#35
the major spriters are already done, just have to edit them =/
and have you played the engine already first omega? Because he walk like that there. I just edited.
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#36
ooh, right. Never mind!

Uuh, speaking of final smash, does anyone have anybody have any ideas for it? Or any change in his current moveset?
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#37
I was thinking if the spark could be like it was in some kirby s games: the size of the spark field is determined by the static eletric (the amount of skids you do or just pressing left and right repeteadly). I dont know if in the KDIII it was like that, but I liked the idea.
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#38
Goeys final smash was decided a long time ago to be that thing he transforms into to fly in KDL 3's final boss.
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#39
I am worried about what is the difference between his neutral-b and grab... They are both technically the same exact thing.

Also, will you be able to use it in the air to grab ledges like Link or Samus?
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#40
Actually, I dont figured out what omegakyogre was thinking with the neutral B. Was it suposed to be like kirbys swallow?
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Now for ideas, what about make he just change the position with the player that he takes and send him flying? So his grab would be the tongue catch thing.
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#41
You could make neutral B just a whip-like attack, as well as a ledge-grab.
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#42
Gooey's neutral B should be the copy ability. Since you know...
He can copy like Kirby in the games too?
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#43
He'd be too similar to Kirby. I think we had this talk.
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#44
you could just make it so he absorbs different powers
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#45
What do you mean? isnt that what we already said?
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