various rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: various rips (/thread-40645.html) |
RE: various rips - Barack Obama - 04-18-2023 Indeed, I'll try to get my hands on the PC-9801 sprites too. Anyway, have some Cool World (SNES): Holli's Building, WIP. Mid-Air Jumps C96F-0765 436F-07A5 DC64-0DD5 FD64-0D05 DD64-0F05 1C64-0FD5 Invincible 7E02BF:FF Source: https://gamehacking.org/game/42586 RE: various rips - Barack Obama - 04-19-2023 More Cool World (SNES), more Princess Minerva (TGX) and of course, Zelda 3: RE: various rips - Ton - 04-20-2023 To be fair, that building is very neat. RE: various rips - Barack Obama - 04-20-2023 It is, but for now I'm through with any other game. I want to concentrate more on Zelda 3 and I will do the most difficult enemies first: RE: various rips - Barack Obama - 04-22-2023 Moblin and Taros are done. Stalfos and Zazak are next, as they're also tilting their head and therefore have more frames than other enemies. Enemy lists: https://www.gamedeveloper.com/design/enemy-design-in-link-to-the-past https://zelda.fandom.com/wiki/Enemies_in_A_Link_to_the_Past RE: various rips - Barack Obama - 04-23-2023 Zelda 3 - Zazak (WIP) These are all frames except one, all they need now is organization and palettes. RE: various rips - Ton - 04-23-2023 I never knew that guy was named Zazak. RE: various rips - Barack Obama - 04-23-2023 Zelda 3 - Stalfos (WIP) RE: various rips - Barack Obama - 04-24-2023 Blue Stalfos is finished: There are more variants, but this is all that I can do at the moment. I have problems to distinguish pink/jasper and blue/blurple since Stalfos doesn't use many colours for itself and also the hit palettes. Since blue Zazak has pretty much the same hit palette order, I was able to reconstruct it for Stalfos. For the rest of the Stalfos, I need more enemies as reference or at least do more research about it. Blue Stalfos (Eastern Palace, Thieves' Town) Grey Stalfos (Eastern Palace) Yellow Stalfos (Eastern Palace) Red Stalfos (Tower of Hera) Green Stalfos (Swamp Palace) Orange Stalfos (Turtle Rock) RE: various rips - Ton - 04-24-2023 I've played this game a dozen times and never noticed there was more than two Stalfos colors. You're doing a fantastic job with this game! RE: various rips - Barack Obama - 04-24-2023 Thanks, there are many things I haven't noticed too, like the sideways moblin spear throw where the arm vanishes behind the head and the spear floats in thin air. The hit flash for the same enemy seems to be also depending on what palettes are loaded into the VRAM. Which means effectively, the area decides how the hit flash plays out. Hit flash palette orders for the blue Stalfos are identical in both dungeons (Eastern Palace, Thieves' Town), but single colour palettes got swapped with others. I think this is because the VRAM needs to store palettes from other enemies which differ per area. Also some palettes are very similar to others, which is why there are two "Ice". I'll probably run out of names anyway and I just need these names to quickly compare colours when I rip the hit flash frames. RE: various rips - Barack Obama - 05-27-2023 Kirby's Avalanche / Ghost Trap (SNES) Did the blobs & boulders and had to cut the sfx out, since it was too much of a hassle to do it. The ingame version looks different and has one weird extra frame, maybe another time when I feel like it. RE: various rips - Barack Obama - 05-28-2023 Another attempt at Star Fox / Starwing (SNES): Palettes are closer than on my first try, though. RE: various rips - Barack Obama - 06-20-2023 From this game: https://puyonexus.com/wiki/Super_Nazo_Puyo_Tsu:_Rulue_no_Tetsuwan_Hanjouki Sheet is nearly complete, but I wait until I got the other stuff ready (maps, tilesets, sprite overlays, tile animations). RE: various rips - Barack Obama - 06-24-2023 https://www.spriters-resource.com/snes/spuyo/ WIP 14 new rips and 4 rerips are currently on the way. Edit: 15 new rips, which also means all tilesets and maps for this game are done. |