Random Talking Bush's Model Importers and QuickBMS Scripts - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html) +--- Thread: Random Talking Bush's Model Importers and QuickBMS Scripts (/thread-29836.html) |
RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Dapple-Drawings - 02-23-2021 (02-23-2021, 02:33 PM)Kold-Virus Wrote: Those things are effing adorable. ^^ I'm glad you're getting 'em! Yeah, if only I knew how to weigh models to bones so I could swap the models without breaking all the animations lol Oh, and whatever else I have to do to swap the models cleanly... I'm not really sure what I'm doing, I'm pretty new to modding RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Kold-Virus - 02-23-2021 If you need help re-rigging or re-skinning? THAT I can do. I've done lots of that in the past RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Dapple-Drawings - 02-23-2021 (02-23-2021, 03:40 PM)Kold-Virus Wrote: If you need help re-rigging or re-skinning? THAT I can do. I've done lots of that in the past Oh yes! Yes please! I have no idea how to do that myself so that'd be a huge help! I'm just trying to replace models, so the bones from the old model would be used as to keep the animations from the original! You think you can help me with that? I can send you all the models and everything if you think you're up to the task! RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Kold-Virus - 02-23-2021 Sure!! Just let me know what you need me to do, and I'll whip these up in Max as soon as possible! Also give me which format you need (FBX, DAE, etc) RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Dapple-Drawings - 02-23-2021 (02-23-2021, 04:25 PM)Kold-Virus Wrote: Sure!! Just let me know what you need me to do, and I'll whip these up in Max as soon as possible! Also give me which format you need (FBX, DAE, etc) https://mega.nz/file/D1oERZSI#Ht75xzPYO3D8kzu73u_H9rAxL0RZSZH1J-oTsEAigd0 Okay, here's all the Carbuncle models! I have stuff exported as .fbx files, so I'd like them as that please! Oh, and the Emerald Carbuncle goes over the Peridot Carbuncle, and the Topaz Carbuncle over the Heliodor Carbuncle! Thank you so much for doing this again, it means so much to me! What I basically want is the World of Final Fantasy Carbuncle models weighed to the bones of the FFXIV Carbuncles so that the new models still use the original models' animations! RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Kold-Virus - 02-23-2021 Hey, as long as I can make a nice person like you smile, what's a few skinned models, right? Is it okay if I DM you from time to time, just so I can run it by you and make sure I get this right? RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Dapple-Drawings - 02-23-2021 (02-23-2021, 04:34 PM)Kold-Virus Wrote: Hey, as long as I can make a nice person like you smile, what's a few skinned models, right? Oh, of course! I'll also be testing the results just to make sure everything works! I'm hoping to make this into a mod available to the public, you don't mind that do you? You'll be credited of course! RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Carpaccio - 03-08-2021 Hey, I was just wondering if you had done any research into Disgaea 6's files and such, since it uses models now and there's DLC with prior game characters. It's released in Japan, but it's gonna be released in the US some time in June...long time to wait. RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Deep Weeb - 03-28-2021 The Tamsoft TMD Importer could see an update, as it doesn't seems to work with files from Onee Chambara ORIGIN (although the .cat QuickBMS script seemed to uncompress well enough afaik) Here are some sample files: https://mega.nz/file/t40F0QwB#1QkiscV3ZhKhuVaY0BH8AYAuPoagmPukGME02awUiyQ RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Dogmander25 - 03-29-2021 Could research be done on the Dog's life OVL Format? More has been figured out about the format and a noesis and lua script are in progress for the format. Some of the info currently I have posted here https://github.com/Dogmander/dogs-life-docs RE: Random Talking Bush's Model Importers and QuickBMS Scripts - mariofan12ify - 04-02-2021 I'm trying to use the Hyrule Warriors SFX script, but I'm having problems. I either don't know where the sound effects of the game are actually stored, or it just doesn't work anymore. RE: Random Talking Bush's Model Importers and QuickBMS Scripts - JetTheFox96 - 04-14-2021 You said the Wii U decompression script for MaS2014 can rip out the files from Mario and Sonic at the Sochi 2014 Olympic Games? Will this also work for Mario and Sonic at the Rio 2016 Olympic Games? RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Edge Leaf Pro - 04-17-2021 (11-23-2017, 09:09 PM)Random Talking Bush Wrote: I'm trying to understand all this as best as I can but I just can't wrap my head around it. I was wondering if you had managed to find Brandelis's forms. It's all I wanted from the game anyway. I just want a dang fbx or obj for blender. I honestly tried to do it myself but I give up. Model Resource has a WOFF page, but so much is missing from it. https://www.models-resource.com/pc_computer/worldoffinalfantasy/ RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Err0ne0us - 04-28-2021 (11-23-2017, 09:09 PM)Random Talking Bush Wrote: Can someone explain how you're supposed to get *.ENO files from Sonic Free Riders? I can understand that the files with no extensions apparently have them but when I extract them they don't have the "paST" header or anything nor can I find any documentation that'd help me out on this. RE: Random Talking Bush's Model Importers and QuickBMS Scripts - Lugana Rysniq - 05-01-2021 New Pokemon Snap uses NUMSHB the smash script says this but doesn't directly import anything. i forget if samples are allowed to post or not so i'll wait. or DM you them. |