KH1 Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: KH1 Ripping (/thread-29828.html) |
KH1 Ripping - Rhaes - 09-09-2016 Hello, So I came across a few threads at kh-vid where they were trying to import the 1.5 textures (and more?) into the PS2 Final Mix version of the game. They managed to rip and change a lot of things without ever really mentioning how they managed it. Now I did put two and two together for some of the things they did and successfully managed to open up several mdls files (and make color adjusts etc) with mdlsTextureExtract/Edit however there are many file types I cannot open, such as:
So....basically .wpn (weapons for those who don't know) and .mdls (models for those who don't know) are the only files I can get to open or edit in any fashion. I have tried ten different ISO softwares to open the img, iso and bin files but every single software claims it can't find the file or isn't really an .img/.iso/.bin. I have read in my days searching that some files will be "empty" or rather useless, but beyond that I am stumped. I have nearly burnt my eyes out of my skull googling this. If anyone one could point me in the right direction to start this off, I would appreciate it, Thank you for reading! RE: KH1 Ripping - straycat1991 - 05-10-2021 (09-09-2016, 03:46 AM)Rhaes Wrote: Hello, i can help a bit, .img is actualy like a pictur sorta file i believe .ard is a form of derectory on where all the modles are and i think bin is for codes? i am not sure and i think wdt is somthing like world data ? sadly i dont know how to open most files, i only know how to open wepons and charaters , and charater animations , but my knolage is limited |