not 1:1? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: not 1:1? (/thread-42028.html) |
not 1:1? - ammbot - 09-17-2023 I ripped a bunch of ps1 and saturn sprites (with tim2view and yabuse) but all of them were rejected because they weren't a 1:1 pixel ratio. How can I fix this? RE: not 1:1? - Barack Obama - 09-17-2023 A pixel filter within your graphics program and reducing file dimensions to 50%, 25% depending on the pixel size. Can you post one of the sheets? |