Project Luna - A Sailor Moon Fan Game Project Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Other Creativity (https://www.vg-resource.com/forum-130.html) +--- Thread: Project Luna - A Sailor Moon Fan Game Project Thread (/thread-42862.html) |
Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 07-14-2024 So I mentioned in my help request thread that I'm working on a Sailor Moon fangame using RPG Maker MZ. I'm going to use this as my progress thread, in hopes that I can keep the momentum going with this project, and not succumb to ADHD. Because that never happens.
Opening screen; just about everything but the title and the background is animated in some way:First, some screen shots: Some menu screens, experimenting with making the background of it pink, though I may need to make a different colored border for the system graphics: I'm working on the walking sprites at the moment, using Usagi's civilian sprite as an experiment for what template style I wanted to use. I put her together with some template parts from Game Character Hub, as well as some parts from an old sprite I made back in ye olden days. Hoping to show off more as the game progresses. RE: Project Luna - A Sailor Moon Fan Game Project Thread - Shin FireyPaperMario - 07-15-2024 I got a question for this fan game. Will it have dialogue based off the DiC dub or the Viz Media dub? RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 07-15-2024 Probably not. I'm going off of headcanon for a good chunk of this, but also drawing a lot of inspiration from the manga/Crystal version. RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 07-15-2024 Small update; I've finished the sprite for Queen Serenity, whom you'll play as in the beginning of the story. As you can probably tell, there's a reason I did Usagi first; that hair style is going to get a lot of use, and blonde colors are easier to pick out when spriting. I've also finished some music tracks. For the opening splash, I have a music box version of the main theme, which I sequenced using sheet music from Ichigo's Sheet Music. I also have the battle theme, which I made from the battle theme in the SNES Sailor Moon RPG. The song really works for a battle theme, and it loops easily, so I figured why not use it here? I'll show off more in future updates, like how for cutscenes I'm opting to style them like Phantasy Star IV's comic book-like cut-ins. I feel that style will provide more character emotion than RPG Maker's built in emoji system. RE: Project Luna - A Sailor Moon Fan Game Project Thread - Rmartin691 - 08-31-2024 oooh i cant wait to see how this comes out i need a good Sailor Moon RPG RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 09-08-2024 I swear, I didn't forget about the forum thread, I've just been busy with all the changes I made as I worked through the story. So you're going to see some new sprites using RPG Maker's standard sprite templates in the following screenshots. It was the best way to go, as they matched with all the tilesets that I wanted to work with. But anyway, enjoy some screenshots: RE: Project Luna - A Sailor Moon Fan Game Project Thread - phoenixwill - 10-22-2024 (09-08-2024, 08:29 PM)Skyla Doragono Wrote: I swear, I didn't forget about the forum thread, I've just been busy with all the changes I made as I worked through the story. So you're going to see some new sprites using RPG Maker's standard sprite templates in the following screenshots. It was the best way to go, as they matched with all the tilesets that I wanted to work with. Please please please continue workin on this game been waiting for a good RPG for a min. are u using music from the RPG and the 90s show? and are u going to use all the senshis attacks? RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 10-23-2024 Yes, music will be from both the games, the 90s show, and Crystal. And yes; I'm not working on the battle system yet, but all the attacks will be there. RE: Project Luna - A Sailor Moon Fan Game Project Thread - phoenixwill - 10-25-2024 (10-23-2024, 03:02 AM)Skyla Doragono Wrote: Yes, music will be from both the games, the 90s show, and Crystal. And yes; I'm not working on the battle system yet, but all the attacks will be there. Awesome!! Also, will there be side quests and hidden weapons and gear people can find around areas? For example, if the moon starts with a heart rod, if I search around, will there be a moon rod upgrade that does additional bonus damage or just adds more power? RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 10-25-2024 Weapons and the like are all tied into the battle system, so I haven't plotted that all out yet. I will say that items and such are similar to what was available in the SNES RPG, so there will be ultimate accessories and armor to collect that will benefit multiple stats at once. RE: Project Luna - A Sailor Moon Fan Game Project Thread - phoenixwill - 11-14-2024 (10-25-2024, 11:42 AM)Skyla Doragono Wrote: Weapons and the like are all tied into the battle system, so I haven't plotted that all out yet. I will say that items and such are similar to what was available in the SNES RPG, so there will be ultimate accessories and armor to collect that will benefit multiple stats at once. nice and will the scouts do team attacks? and be able to create our own group team and each team can have like synergy skills like inner scout attack, outers attack, moon and mini moon combo etc RE: Project Luna - A Sailor Moon Fan Game Project Thread - Skyla Doragono - 11-15-2024 No team attacks; I'm not getting in that deep with the battle system. |