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Luigi's Mansion 2 Idea
#16
(09-20-2010, 06:04 PM)masterofdioga Wrote:
(09-20-2010, 05:54 PM)JackMan Wrote: Sir, you seem to base your opinions on economic varieties.
I'm not interested in a sequel to further sales, I'm interested because I think the game deserves a sequel.

except if you were smart enough to know, most sequels come from how well the game sells.

but that alone isn't enough for it, it would also have to meet with good reception. just because you think it deserves a sequel doesn't mean that there will be, it's based on public opinion and sales.
It's an idea. Just because I have them doesn't mean that they will become real. It's based on dormant thought and theories.

Let's not be so hostile.
There isn't any need for that.



(09-20-2010, 06:04 PM)StarSock64 Wrote:
(09-20-2010, 06:02 PM)JackMan Wrote: If you didn't want a sequel, why did you come to the thread? Big Grin

You wanted to share an opposing opinion shame on all of you

what?



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#17
you know what?

fuck this thread, this whole debate isn't going anywhere.

My point still stands, it isn't a good idea for luigi's mansion to have a sequel. Peace.
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#18
I didn't want it to be a debate, I wanted you to elaborate onto the wall of text I wrote in favor of my own opinion.

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#19
(09-20-2010, 06:14 PM)JackMan Wrote:
(09-20-2010, 06:04 PM)StarSock64 Wrote:
(09-20-2010, 06:02 PM)JackMan Wrote: If you didn't want a sequel, why did you come to the thread? Big Grin

You wanted to share an opposing opinion shame on all of you

what?

Uh. "All of you" as in all the people who came in this thread and said something that goes against your ideas or statements. What part of this is confusing
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#20
(09-20-2010, 05:54 PM)JackMan Wrote: I'm not interested in a sequel to further sales, I'm interested because I think the game deserves a sequel.

Except that the point in a sequel (or any game for that matter) is for sales.
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#21
Because there needs to be another barely average Super Mario Bros. spin-off on the market.

(09-19-2010, 09:59 PM)JackMan Wrote: You're using Star Wars logic here.
The originals were fine without sequels, but they made some. (Yes, i know they sucked ass, but that's beside the point. It finished what it had started, and that's sequels are for. The common misconception is that a sequel is made to top the previous entity.)

Except most Star Wars spinoffs are you know, good.
Like most of the games.

(09-19-2010, 09:59 PM)JackMan Wrote: Nobody can tell me they don't want a sequel to that game.
Reasons why they should make one-
-Too freaking short of a game
-Had incredible positives for a Gamecube game (Hasn't aged a bit, save for graphics, and even then the graphics still look great today.)
-Nice change of pace from the general Mario game
-Luigi's "breakout" role. (Mario is Missing doesn't count because that game can give people tumors.)

I don't want one. And apparently, most posters in this thread don't either.


-Most Mario games that aren't RPGs are that long.

-Early Gamecube games were impressive because of the time they arrived. Sunshine was miles ahead of LM. And I don't really get Nintendo.
I mean, a 7 for Okami.
That's wat right there.

-It's was a spinoff. Seems like the entire Mario series these days.

-Luigi getting a break-out role isn't needed. He wasn't some character that was planned out. He was Mario with a green hat. Added so Player 2 could join in on the fun.
The best non-3D platformers had Luigi. In other words, almost every platform Mario game.
And then the Super Mario 64 DS game was spot-on.



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#22
and then you unlock luigi in super mario galaxy

just to show how much of a filler/useless character he is.
ITT: arguing agaisnt a [insert character name] fanboy.
its literally telling starsocks that megaman x is bullshit

or telling vipershark lucky star is for pedophiles.
#23
Eh
You guys are all right

But what
about
the idea
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#24
Really I think the problem here is that these guys don't see the potential on expanding this type of gameplay.

Imagine if the game took you beyond a mansion. What if Luigi at some point went on to a haunted castle, or an abandoned amusement park? What if the game made better use of the first-person view?

What baffles me is why a lot of think Luigi's Mansion doesn't "need" a sequel because when you think about it... Nothing "needs" a sequel. How do you know what "needs" sequels and doesn't anyway? Sequels are made because a designer says "hey this was a good game, let's make another one"

I'm guessing it's because you guys must believe that when a franchise gets a spin-off that deviates greatly from its original source that the game should not spin-off into it's own franchise. Right? If that is the case I'm sure many of you thought back in the day a game like Wario Ware didn't need a sequel too.

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#25
(09-22-2010, 04:23 PM)Koopaul Wrote: How do you know what "needs" sequels and doesn't anyway?
Cliffhangers.

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#26
I still think Luigi should have his own game completely with no vacuum cleaner.
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#27
jumping back into the debate.
(09-22-2010, 04:23 PM)Koopaul Wrote: Really I think the problem here is that these guys don't see the potential on expanding this type of gameplay.

Imagine if the game took you beyond a mansion. What if Luigi at some point went on to a haunted castle, or an abandoned amusement park? What if the game made better use of the first-person view?

What baffles me is why a lot of think Luigi's Mansion doesn't "need" a sequel because when you think about it... Nothing "needs" a sequel. How do you know what "needs" sequels and doesn't anyway? Sequels are made because a designer says "hey this was a good game, let's make another one"

I'm guessing it's because you guys must believe that when a franchise gets a spin-off that deviates greatly from its original source that the game should not spin-off into it's own franchise. Right? If that is the case I'm sure many of you thought back in the day a game like Wario Ware didn't need a sequel too.

still what is the point

look at the bubsy series and accolade, they said "hey lets have some sequels fuck what everyone says" and bam, it was shit, led the whole company into it's demise.

The developers can't just say that they'll make a sequel without people liking the game and knowing what needs to be improved, A good sequel comes from that, if it's supposed to be something that is a one shot deal, it doesn't need a sequel, in this case luigi's mansion.

Luigi's mansion has vastly perfect gameplay already, I don't see why it needs a sequel but hey, Miracles do happen right? We're getting one anyways because you people have asked so nicely. [/areallyold,unfunny,uncalledformeme]
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#28
And who's to say Luigi's Mansion was a "one shot deal"? Who's to say Mario Galaxy was a one shot deal? To me in the world of video games nothing is a one shot deal unless it was a bad game. If it is a good game why not keep going? There's no way to tell if a sequel is a good idea or not until a sequel comes out.


Quote:Luigi's mansion has vastly perfect gameplay already, I don't see why it needs a sequel

So by this statement you're saying only imperfect games should have a sequel?


Anyway enough off topic I'll post my ideas.

-A new mansion is the center of the game but allow for exploration outside the mansion and into new areas like a haunted castle or an abandoned amusement park.

-Full 360 degree viewing of surroundings.

-Greater puzzles and key items to use. "You found the pump! What is it used for?"

-Less hints and more freedom to explore. A greater sense of mystery and eeriness.

-Side quests and puzzles to make more cash. Alternate endings ulocked the more money you have.

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#29
I think I agree with Koopaul here, obviously there's a point when sequels can become too much but -one- sequel isn't a big deal unless it's done poorly (yes, I know people will endlessly beg for sequels after the first, but until it reaches that point where its luster is faded then what's it matter, you don't have to buy it). Sometimes it's a shame when gameplay types or ideas only last for a single game.

edit: oh but the sales argument going on here is fine, yeah. I think the game itself would be fine for a sequel but if it really didn't get sales then it probably won't and that's fine. The sales and quality both matter, it has to be able to keep both up to get sequels. I don't know how LM did in sales, if it really did do crappy then that's just the way it goes. I was basically focusing on the idea that good games don't need sequels. I guess they don't but it'd be nice unless they overdo it. Especially with the amount of time that has past since the first LM, another wouldn't be a bad idea if it could sell.

I wouldn't mind Luigi having his own games. Originally a 2P recolor or not, he's developed his own character and fanbase, and he's considered a more major character in the Mario series, so I think that's enough of a reason for him to get some games. Unless it's just a mario-formula game starring luigi, then that would probably be dumb unless they did something different with it. I'm not particularly rooting for it, though, I'm fine with his current roles. I just see why people would want "that poor underdog in his brother's shadow" to get some recognition. He has a bit of charm to him. They want him to get out of his filler status because they see potential.

now with tl;dr bold version
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#30
(09-20-2010, 09:28 PM)/■/ Wrote: ITT: arguing agaisnt a [insert character name] fanboy.
its literally telling starsocks that megaman x is bullshit

or telling vipershark lucky star is for pedophiles.

wait, hold on, what

I don't understand the intent of this post
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