01-18-2025, 02:04 PM
Blender will be dropping support for .dae files soon.
https://devtalk.blender.org/t/moving-col...atus/34621
There's already a thread about allowing .blend files here https://www.vg-resource.com/thread-42797.html, but I want to suggest a couple more file types.
gltf is an open format by Kronos Group, just like .dae.
https://www.khronos.org/gltf/
Universal Scene Description, or usd, is the new industry standard.
https://openusd.org/release/index.html
Both can be imported into blender, and many other animation softwares.
https://devtalk.blender.org/t/moving-col...atus/34621
There's already a thread about allowing .blend files here https://www.vg-resource.com/thread-42797.html, but I want to suggest a couple more file types.
gltf is an open format by Kronos Group, just like .dae.
https://www.khronos.org/gltf/
Universal Scene Description, or usd, is the new industry standard.
https://openusd.org/release/index.html
Both can be imported into blender, and many other animation softwares.