09-11-2022, 10:35 AM
(This post was last modified: 09-11-2022, 10:41 AM by Barack Obama.)
- Create a 3D model, animate it and capture its frames to create a sprite animation. Examples for this are Donkey Kong Country 1-3.
- Or you create parts of a sprite, like legs, arms, body, head, etc. and then use the parts to animate the whole thing. Bosses in Super Metroid like Ridley or Mother Brain use this.
- You can also do the whole thing in one go, but if you want to make corrections, you have to redo or scrap the whole sprite.
I would do this:
- Fancy sprites with a lot of details: Parts or 3D
- Complicated movements: Parts
- Big sprites: Parts
- Small Sprites: All in one go, use a graphics software of your choice and start drawing.
- Or you create parts of a sprite, like legs, arms, body, head, etc. and then use the parts to animate the whole thing. Bosses in Super Metroid like Ridley or Mother Brain use this.
- You can also do the whole thing in one go, but if you want to make corrections, you have to redo or scrap the whole sprite.
I would do this:
- Fancy sprites with a lot of details: Parts or 3D
- Complicated movements: Parts
- Big sprites: Parts
- Small Sprites: All in one go, use a graphics software of your choice and start drawing.