09-17-2010, 08:52 AM
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Gooey*
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09-17-2010, 11:34 AM
But, he doesnt even move his ass, though
09-17-2010, 12:49 PM
First Omega did ever think about him just sliding across the stage as his walk?
09-17-2010, 02:34 PM
09-17-2010, 03:19 PM
the major spriters are already done, just have to edit them =/
and have you played the engine already first omega? Because he walk like that there. I just edited.
09-18-2010, 04:04 AM
ooh, right. Never mind!
Uuh, speaking of final smash, does anyone have anybody have any ideas for it? Or any change in his current moveset?
09-18-2010, 05:49 AM
I was thinking if the spark could be like it was in some kirby s games: the size of the spark field is determined by the static eletric (the amount of skids you do or just pressing left and right repeteadly). I dont know if in the KDIII it was like that, but I liked the idea.
09-18-2010, 08:40 AM
Goeys final smash was decided a long time ago to be that thing he transforms into to fly in KDL 3's final boss.
09-18-2010, 03:33 PM
I am worried about what is the difference between his neutral-b and grab... They are both technically the same exact thing.
Also, will you be able to use it in the air to grab ledges like Link or Samus?
09-18-2010, 04:38 PM
Actually, I dont figured out what omegakyogre was thinking with the neutral B. Was it suposed to be like kirbys swallow?
_______________________________________________________________________ Now for ideas, what about make he just change the position with the player that he takes and send him flying? So his grab would be the tongue catch thing.
09-18-2010, 05:48 PM
You could make neutral B just a whip-like attack, as well as a ledge-grab.
09-18-2010, 06:25 PM
Gooey's neutral B should be the copy ability. Since you know...
He can copy like Kirby in the games too?
09-18-2010, 11:42 PM
you could just make it so he absorbs different powers
Thanked by: Iceman404
09-19-2010, 01:33 AM
What do you mean? isnt that what we already said?
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