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Pokemon G/S/C Devamp Project
Taillow
[Image: 2r2qivr.png]

Swablu
[Image: nx5abd.png]

Altaria
[Image: 14d27ms.png]

Luvdisc
[Image: 2lm6yyw.png]

Minun
[Image: bvupj.png]

Purrloin
[Image: 2a9dthx.png]

Braviary
[Image: 2nu14ph.png]
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(04-30-2011, 02:20 PM)mars_rulez Wrote: Taillow
[Image: 2r2qivr.png]

Swablu
[Image: nx5abd.png]

Altaria
[Image: 14d27ms.png]

Luvdisc
[Image: 2lm6yyw.png]

Minun
[Image: bvupj.png]

Purrloin
[Image: 2a9dthx.png]

Braviary
[Image: 2nu14ph.png]

All the sprites you did except for Minun and Braviary, I think you recolored their normal sprites. Here's something that Ike said to me when I did the elemental monkeys.

(10-28-2010, 11:16 AM)Ike Wrote: I think you're supposed to do them in different poses to what they are normally

Maybe

But still, I think your Minun and Braviary are acceptable.
The future of things to come...
NID - LDEJRuff
3DS FC - 1349-9258-6921
Switch FC - SW-6321-5752-9422
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[Image: animated_zekrom_crystal_by_cybermaroon-d3fypei.gif]
Zekrom animated!

[Image: groudon2.png]
Redone Groudon
[Image: kyogre2.png]
Redone Kyogre
[Image: rayquazap.png]
Rayquaza

[Image: cottonee.png]
Cottonee
[Image: whimsicott.png]
Whimsicott
[Image: QUmE6.gif]
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Going to go ahead and post my attempt at Hydreigon.
[Image: hydreigongsc.gif]

So he found the heart in barren land
It was beating, still alive
He held it gently in his hand
And looked up to the sky
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Didn't like it at first glance since it's very dark, but zooming in I can see the quality of the sprite.
In other words, nice job.
[Image: QUmE6.gif]
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[Image: shelmet.png]
Shelmet
[Image: accelgor.png]
Accelgor
[Image: QUmE6.gif]
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[Image: scrafty.png] Edit: [Image: scrafty.png]

'Sup
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Oh wow that's cool, but it looks to me like it could use more lighting.
[Image: sweet-capn-cakes-deltarune.gif]
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The white highlight on his head is a bit bright; I suggest adding some dithering on the edges of it to make it seem smoother.
The eyes are bugging me. His right eyelid is barely noticable, whereas his left eyelid is fine.
Maybe also add some AA to the eyes to make them smoother?
So he found the heart in barren land
It was beating, still alive
He held it gently in his hand
And looked up to the sky
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[Image: scrafty.png]

Cute
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(05-15-2011, 04:02 PM)Ike Wrote: [Image: scrafty.png]

Cute
Much much much better.
However, there's a few tiny details that are bugging me, so I'm going to whip up a quick lil' edit here in a sec

EDIT: Here we go, fixed up some tiny things and cleaned up the sprite overall.
[Image: ikescraftyedit.png]
So he found the heart in barren land
It was beating, still alive
He held it gently in his hand
And looked up to the sky
Thanked by: Perseus, Garamonde
[Image: stunfisk.png]
Stunfisk
[Image: QUmE6.gif]
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(05-16-2011, 08:47 AM)NICKtendo DS Wrote: [Image: stunfisk.png]
Stunfisk
The shading on its "back" is very awkward, and the tail is a little deformed
I suggest moving the yellow shading to its "face" and repositioning the tail a little to the left.

Edit: Whipped up a Volcarona
[Image: volcaronagsc.gif]
So he found the heart in barren land
It was beating, still alive
He held it gently in his hand
And looked up to the sky
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[Image: ndnedx.png]

Ducklett. I hope this hasn't been done before.
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[Image: boldore.png]
Boldore
[Image: gigalith.png]
Gigalith
[Image: shedinja.png]
Shedinja
[Image: QUmE6.gif]
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