Also, if anyone's curious, there's less than 50 Pokemon left to finish. I think this project could possibly get finished before 2011 if we get more support.
(04-06-2010, 02:50 AM)Hoeloe Wrote: I might see what I can do about fixing my Moltres. If I'm correct, the problem with it is too much anti-aliasing, and the beak has an odd bulge in it.
EDIT: Try this.
I think the problem may relate to it being overshaded. Check out the Yellow Moltres, It has almost no shading on the body, to keep the orange color prominent. Something about the shape of the wings looks odd too, they're too round or something. Head and beak are too small I think. And I believe the main readability issue lies in the fact that the wing fire and tail fire blend together, but there's no real way to fix that with that pose (which is a shame, cause the pose is sweet). It may just be easier to start from scratch.
(04-06-2010, 04:07 AM)Zac Wrote: here is a venuasaur sprite
sorry for the unoriginal pose, he is very hard to pose
Looks awesome, but it's out of style. Cut the dithering, focus on using only the dark green to shade, and only use the white to highlight very subtly. Yellow's more of a flat style. Lines are perfect though.
(04-06-2010, 07:42 AM)Hoeloe Wrote: I made a Pidgey!
Left is Yellow, 2nd left is finished Pidgey, 2nd right is a shape draft, right is tail-less.
Everything looks good, except thing wings. I think the feathers should be more defined, and perhaps the wings overall bigger.
Check this out for what I mean. On this note, the "eyebrows" could be a bit thicker. Really good start though.
(04-06-2010, 02:50 AM)Hoeloe Wrote: I might see what I can do about fixing my Moltres. If I'm correct, the problem with it is too much anti-aliasing, and the beak has an odd bulge in it.
EDIT: Try this.
I think the problem may relate to it being overshaded. Check out the Yellow Moltres, It has almost no shading on the body, to keep the orange color prominent. Something about the shape of the wings looks odd too, they're too round or something. Head and beak are too small I think. And I believe the main readability issue lies in the fact that the wing fire and tail fire blend together, but there's no real way to fix that with that pose (which is a shame, cause the pose is sweet). It may just be easier to start from scratch.
I may do just that.
(04-06-2010, 02:14 PM)X Gamer 66 Wrote:
(04-06-2010, 07:42 AM)Hoeloe Wrote: I made a Pidgey!
Left is Yellow, 2nd left is finished Pidgey, 2nd right is a shape draft, right is tail-less.
Everything looks good, except thing wings. I think the feathers should be more defined, and perhaps the wings overall bigger.
Check this out for what I mean. On this note, the "eyebrows" could be a bit thicker. Really good start though.
Yes! Definitely going in the right direction. Make the shading simpler on the wings/body/brow, and define the feathers even more. Maybe thin out the brown on the wings. Actually, your Pidgeotto would be a perfect reference for what I mean.
04-07-2010, 02:09 AM (This post was last modified: 04-08-2010, 01:16 PM by Hoeloe.)
(04-06-2010, 08:11 PM)X Gamer 66 Wrote: Yes! Definitely going in the right direction. Make the shading simpler on the wings/body/brow, and define the feathers even more. Maybe thin out the brown on the wings. Actually, your Pidgeotto would be a perfect reference for what I mean.
?
EDIT: Forgot the change the wing thickness, but I wanted to let you know I made them thick on purpose, to try and give it a more "chibi" style, as opposed to the look of a sleek bird. If you still think I need to change it, I'll go ahead and do so, just throwing that out there.
On another note, I started Moltres from scratch again. Slightly different pose this time, and hopefully more readable.
Left and right at the bottom are slightly different. Personally, I prefer the one on the right, but you can choose which you prefer.
Yes, there's one without fire. I always keep copies at certain stages of spriting, in case something goes horribly wrong.
EDIT 2: Since I noted that the reservation system has gone, I thought I might as well hurry along with this: (Note, the side poses are slightly lower due to her hat)
I also drew a back sprite, and here's a coloured version, just in case.
And holy shit I love the Moltres man! I think the neck needs more definition, and the wings (actual wings, not the fire) could be a bit bigger and "sketchy", as in, not rounded. Also I'd try outlining the fire on the head with black to distinguish it more from the wing fire. Work off the bottom right one. Looking really sweet aside from those small details.
Pink looks like she's slouched. Also the arm is waaay off to be honest. Too thick and awkwardly bent. Overworld looks good, except for the hat on the side poses, I can't place what I don't like about it.
And a heads up: I'll be really busy this week, so unfortunately I may not have time for the project.
So I've creepily followed this project for a very long time and i just recently realized that you had a design for Pink.
So y'know i went through the pages read up on what i missed and realized that no one did any overworlds for her. Then i came to the last page and saw them.
They're pretty good, but honestly they could be much better.
So I threw together some overworlds for Pink using a female overworld sprite base from G/S/C.
If these are ok I'd love to submit them, ill just have to finish the bike sprite.
04-11-2010, 01:00 PM (This post was last modified: 04-11-2010, 02:03 PM by Hoeloe.)
Modified Moltres. Not sure if it's quite what you're looking for, but there.
I like KageX's overworlds more than mine. I'll take a look at her back sprite now.
EDIT: Edited her hat and moved her head back, hopefully fixing the slouching issue. Not so sure about the hand. I tried redrawing it a few times, but it always looked wrong, so I decided to try editing the previous one. I made it thinner, and added a shadow for the elbow joint. I also changed the shape of the sleeve to hopefully make it look less awkward. Not sure if I succeeded or not.
04-13-2010, 04:01 AM (This post was last modified: 04-13-2010, 04:35 AM by Hoeloe.)
Sure, go ahead with an edit.
I'm really not sure what to do about the arm, everything I try just makes it look worse :/
I'll try some more tweaking and see what happens.
EDIT: Redrew her arm using FR/LG sprites as a reference. Size limit is tough, but it looks better, not sure if it's good enough yet, though, some things look a little odd around the sleeve and the thumb.