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Shadow The Hedgehog rip thread
#1
Hi there, some models from shadow the hedgehog game, more to come

Shadow The Hedgehog
http://www.mediafire.com/file/kuk4gc8r56...shadow.zip
[Image: shadowtsr.png]

Shadow Android
http://www.mediafire.com/file/8acvhb22bn...ndroid.zip
[Image: shadowandroidtsr.png]

Edit1:
E-123 Omega
http://www.mediafire.com/file/815mdr2xqaxwwt4/Omega.zip
[Image: omegatsr.png]

Edit2:
Espio
http://www.mediafire.com/file/2q8bg2l85sloh0c/Espio.zip
[Image: espiotsr.png]

Rouge
http://www.mediafire.com/file/bw5pdnslr1...ge_sth.zip
[Image: rougetsr.png]
Thanked by: Shadowth117
#2
is there any difference between the two aside from texture?
Specs 'n' Headphones has been revamped! Check it, yo.
[Image: 10y3mgj.png][Image: groove-1.gif]
Thanks to Pik and Solink; they are sexy people. Heart
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#3
(08-27-2010, 08:06 AM)GrooveMan.exe Wrote: is there any difference between the two aside from texture?

Nope but i ripped them separately
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#4
Ah nice to see some new rips. Just curious is Shadow Android a real character? I never played Shadow the Hedgehog all the way through.
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#5
(08-27-2010, 09:54 AM)Zerox Wrote: Ah nice to see some new rips. Just curious is Shadow Android a real character? I never played Shadow the Hedgehog all the way through.

Yes, well, kinda, its a playable character in 2p battle mode but isnt seen in 1p mode
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#6
Just uploaded both of them, nice rips! Just remember next time that if something is only a texture swap that all you need to do is rip one model and just put the extra textures in another folder or something with it.
Thanked by: agrs700
#7
(08-27-2010, 01:48 PM)Shadowth117 Wrote: Just uploaded both of them, nice rips! Just remember next time that if something is only a texture swap that all you need to do is rip one model and just put the extra textures in another folder or something with it.
Thanks for the info

Btw, Another rip from this game,

E-123 Omega
http://www.mediafire.com/file/815mdr2xqaxwwt4/Omega.zip
[Image: omegatsr.png]

NOTE: The textures that have envmap name must be treated as spheremap texture

Edit: Updated txt
Thanked by: Shadowth117
#8
Nice! As for your note there, stuff like that should be put in the readme in your zip archive. Not that it isn't helpful, but it'll probably help the end user out more than it'll help me to be honest.
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#9
(08-27-2010, 03:39 PM)Shadowth117 Wrote: Nice! As for your note there, stuff like that should be put in the readme in your zip archive. Not that it isn't helpful, but it'll probably help the end user out more than it'll help me to be honest.
Yes, i was thinking of that, ill reupload
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#10
2 more rips Tongue

Espio
http://www.mediafire.com/file/2q8bg2l85sloh0c/Espio.zip
[Image: espiotsr.png]

Rouge
http://www.mediafire.com/file/bw5pdnslr1...ge_sth.zip
[Image: rougetsr.png]
Thanked by: Shadowth117
#11
Awesome! Espio. =D Thanks. Rouge looks cool tool.

Personally I think some robot enemies would be cool too. =)
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#12
(08-28-2010, 07:15 PM)Zerox Wrote: Personally I think some robot enemies would be cool too. =)

Ask, and you shall receive!

[Image: 33dhwm9.png]

http://www.mediafire.com/?3z3q4v53ttbu2pu

Ripped by me. I don't know how to make icons, so if somebody could do that for me that'd be great.
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#13
Ah very cool Mikey! As for icons you can read about it here: http://www.spriters-resource.com/communi...?tid=13270

"The Icon Maker

Basically how you create icons for your submissions. Its pretty straightforward to use and isn't all that hard to learn how to use.
Download it here: http://www.mediafire.com/file/iizmbmy3id...akerV3.jar"
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#14
Huh, cool. Normally when I find an old thread like this bumped I have to warn someone for requesting things. I'm glad to see you didn't do that MikeyLevi. Good job with the rip.

Oh and I'll do the icon this time don't worry about. As for the model itself, just remember you have to change the .mtl file as well to look for .png textures rather than .dds textures when you convert them.
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#15
(12-29-2010, 09:53 PM)Shadowth117 Wrote: Oh and I'll do the icon this time don't worry about. As for the model itself, just remember you have to change the .mtl file as well to look for .png textures rather than .dds textures when you convert them.

Already done. =P
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