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11-25-2010, 03:45 AM
(This post was last modified: 11-25-2010, 03:50 PM by Orion X.)
"Burn to the ground, old chap."
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This one is nice, is it possible to get rid of his arm?
http://i207.photobucket.com/albums/bb128...Grabro.png
You can do it with vSNES 2.91, but you need a zsnes savestate to manage it.
Quote:Mode 7
vSNES has no problems with ripple effects, mode 7 and screentone, try it out.
Quick tutorial:
1) open the zsnes savestate:
http://img828.imageshack.us/img828/8353/21037644.png
2) select the scene viewer:
http://img213.imageshack.us/img213/5239/50228724.png
3) now you can switch between every single layer and all sprites (you can even enable/disable different sprite fore-/backgrounds like the mentioned arm from your MAM-07 Grabro rip):
http://img413.imageshack.us/img413/4014/55993005.png
Posts: 24
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11-25-2010, 03:51 PM
(This post was last modified: 11-25-2010, 03:51 PM by Orion X.)
Alright. I was not aware of that program. Thanks for letting me know.
I fixed Grabro, as well as the Gundam and Zaku Mode 7 sprites. Everything should be in order now.
"Burn to the ground, old chap."
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very nice, as far as I can see everything except one sheet is perfect. Maybe vSNES would allow it to separate the flames from the MA-08 Big Zam, I'm sure they are just overlayer sprites.
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12-24-2010, 12:13 PM
(This post was last modified: 12-24-2010, 12:13 PM by I am Kevin lol.)
This brings back some nostalgia for me. When I was a bit younger I ripped some sprites from this game and loved it. Dunno what ever happened to them, but it's nice to see somebody's ripping them from the game again. Looking good.
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*bump*
I dunno how long Photobucket will keep them.