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SOL: THE GAME
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Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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So dude, which one has the Patrice Guers feel you told me about ?
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Reference
♥ ♥ ♥ LOVE ♥ ♥ ♥
Omega ; Phant Mmkay ; Baegal ; Gorsal ; Drakocat ; Chaoxys ; TomGuyCott ; Chris2balls ; Mighty Jetters ; Blueblur97 ; NICKtendo DS ;
Kachua (Secret Santa) ; and some more that i need to locate, save and link onto here
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the boss rush theme. (this one)

http://www.mediafire.com/?g8qcf6w6wauymq0
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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Thanked by: Lexou Duck, Garamonde
Uhhh, Gors? I think you should upload them elsewhere that there aren't as many ad-attacks as Mediafire, as I am experiencing with right now. Either that or my comp sucks.
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Loving the boss music Gors.
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I couldn't help but think that the ground tiles should look more like this instead.
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~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
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Thanked by: Gors
This is the real last song. I swear.

http://www.4shared.com/audio/geighiz6/SO...edits.html

this plays after you reach the highscore and die. The mugshots come scrolling from below to show the cast and the creators of the game etc.

and a small update on the CD cases

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That's it, all the graphics/music are done, we just need to put this to work Smug
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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T^T
That song is so beautiful...


... and I'm still unreliable...

but I'll get some stuff done
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who's the female boss
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I think that's Masquerain.
Thanked by: Gors
major update for those who couldn't listen to all songs for whatever reason;

http://www.4shared.com/dir/2tAsLlx4/SOL_...TRACK.html

here's the whole soundtrack in a single link. How convenient is this?



also here are the real, last graphics. I shuffled some pixels here and there.

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I now want to see actual progress on this; I fear about this ending up like TSRODIUS after all this work :C
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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Thanked by: Gwen, Guy, Garamonde
What needs to be done currently?
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When I say I want to work more on it, I do mean it. I just wish I wasn't so easily distracted...

But, if anyone wants what I currently have, I can upload the current GM7 file (I don't remember, but I think I might be using a reg-only function here or there).

Current features:
- SOL
--- Walking and jumping
--- Climbing
- Level
--- Adjustable autoscrolling
--- VERY basic generation (that is, just generates a plain, flat level)

Yeah, not that much right now. I remember paintbrush attacks and enemies were next on my to-do list.
After that, I was going to try tackling the random-level generation. This part needs to be thoroughly discussed first, since platform level generation is pretty tough and a relatively rare feature; we have to figure out what kind of levels we want it to generate, as well as what sorts of obstacles and features we want in the levels.

I suppose more gameplay things (like pickups, boss rooms, etc.) can be added in after that.

Though, now that I look back at that list, it'd probably be a good idea to do the level generation first, or at least get a rudimentary version running, before moving on to include the attacks and enemies. This is so we can also more easily add the enemy and item spawning pieces.
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what I can suggest is to make predefined pieces of ground and make them to appear randomly, one at a time. Think on tetris, but instead of controlling the pieces, you walk on them


also please post the engine as it is now, so people can test it/improve it if possible. You can still continue working on other elements though c:
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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http://www.host-a.net/u/Sploder/SoLgame01.zip
Includes both an executable and the GM7 file.

EDIT: hah, since my arrow keys are broken, I have IJKL for moving around. X is jump, C is planned for attacking, and Z is planned for pausing.
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