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01-18-2009, 12:11 PM
(This post was last modified: 01-18-2009, 12:14 PM by Kirbyfan.)
(01-18-2009, 12:00 PM)Chris2Balls [:B] Wrote: Ah, sorry: AA->Anti-Aliasing.
Well, I would've been happy keeping it as you liked it, it's just that it's going over the pink line, which is the maximum height allowed ![Sad Sad](https://www.vg-resource.com/images/custom_smilies/sad.png) That's that maximum height? That's weird.
Also, can you explain what anti-aliasing is?
![[Image: 5PNG.png]](http://i183.photobucket.com/albums/x276/Kirbyfan42/5PNG.png)
I couldn't make the fluff any fluffier anywhere except around hands. Other than that, I did everything I said I would, except eyes, because I still don't know what AA would do to there faces.
Mew2King Wrote:they should make a cereal called jiggly puffs
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01-18-2009, 12:13 PM
(This post was last modified: 01-18-2009, 12:13 PM by KillerAslox.)
(01-18-2009, 12:11 PM)Kirbyfan Wrote: (01-18-2009, 12:00 PM)Chris2Balls [:B] Wrote: Ah, sorry: AA->Anti-Aliasing.
Well, I would've been happy keeping it as you liked it, it's just that it's going over the pink line, which is the maximum height allowed ![Sad Sad](https://www.vg-resource.com/images/custom_smilies/sad.png) That's that maximum height? That's weird.
Also, can you explain what anti-aliasing is?
http://www.natomic.com/hosted/marks/mpat/aa.html
(In other words, smooting)
Oh and I think the 3rd Falco looks best.
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I don't understand how I can do that with the smile. I usually just call that "blurring".
Mew2King Wrote:they should make a cereal called jiggly puffs
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But you don't "blurr" it inside the sprite, just the outline.
Blurring = Making something blurry.
AA = Smoothing something (Mostly an outline).
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01-18-2009, 12:24 PM
(This post was last modified: 01-18-2009, 12:36 PM by Kirbyfan.)
(01-18-2009, 12:23 PM)KillerAslox Wrote: But you don't "blurr" it inside the sprite, just the outline.
Blurring = Making something blurry.
AA = Smoothing something (Mostly an outline). Well, than at least in my book, it's a sub-category of blurring, but I'll try that, and do eyes.
Lol, cute eyes:
![[Image: 6PNG.png]](http://i183.photobucket.com/albums/x276/Kirbyfan42/6PNG.png)
Though we could keep these eyes, I don't think so. Having trouble find good eyes that are larger than the current ones.
Still having trouble with that AA thingy.
Mew2King Wrote:they should make a cereal called jiggly puffs
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REHAUL
![[Image: falcobrawlva1.png]](http://img523.imageshack.us/img523/5415/falcobrawlva1.png)
The others really look like shit next to that 0.o
(the updated one is on the far right)
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01-18-2009, 12:47 PM
(This post was last modified: 01-18-2009, 12:47 PM by Kirbyfan.)
Only thing I could possibly complain about with that SEXY sprite is that the head is a bit small.
Mew2King Wrote:they should make a cereal called jiggly puffs
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01-18-2009, 12:59 PM
(This post was last modified: 01-18-2009, 01:47 PM by Chris2Balls [:B].)
http://www.youtube.com/watch?v=pPu0Ee7nNGg
-> 0:56 I swear it's that size. Really.
AH, AA didn't work out so I tweaked your sprite:
![[Image: 6pngzh1.png]](http://img134.imageshack.us/img134/6083/6pngzh1.png)
The blush seems brownish, so I suggest you tweak that.
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The eyes, were a joke, but do you think we should actually use them.
Mew2King Wrote:they should make a cereal called jiggly puffs
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01-18-2009, 02:39 PM
(This post was last modified: 01-18-2009, 02:45 PM by Chris2Balls [:B].)
Yeah, if you widen the gap between the eyes, like on the ref. I'll do an edit if necessary.
Tweaking with Falco:
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01-18-2009, 02:51 PM
(This post was last modified: 01-18-2009, 02:51 PM by Pik.)
Love that Falco, just get rid of the sel-out and it'll be fine.
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Um... what is sel-out? The stuff around the actual sprite (bits and bobs)?
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01-18-2009, 02:57 PM
(This post was last modified: 01-18-2009, 03:10 PM by zombiejerky.)
Im not sure about this idea but... Make use wires to make the sheets
(note: I'm not good at spriting.)
example: of wire ![[Image: goano-1.gif]](http://i213.photobucket.com/albums/cc146/ZombieJerky/goano-1.gif)
Im new to this but wire would make it more like the actual game models and more accurate to a attack
( I know 3d models use wires)
It could possibly make better sheets and more accurate for animating If you want I think a team of people could do the attacks for characters and spriters do the rest
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01-18-2009, 03:00 PM
(This post was last modified: 01-18-2009, 03:00 PM by Chris2Balls [:B].)
I think this is the wrong place for it :/
You should've created a thread in "Sprite Discussion".
I quite like it though it needs a bit more work.
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