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04-21-2012, 05:09 AM
(This post was last modified: 04-23-2012, 10:06 AM by Xtreme1992.)
So here is all i have done until now from this awesome game...
Monster Icons (the monsters from Professional are still in progress)
Monster Animations
Slime
Sheet
actually the monsters in DQMJ2 are 3D models but you can view them in the monster library and rip them as 2D sprites... =P
but you have to disable edge marking in the 3D settings...
and the sheet is ok without background color right?
Here are some resources if you want to help with the porject...
Dragon Quest Monsters Joker 2 Professional savegame (for desmume)
http://www.xup.in/dl,16108129/DQMJ2_PRO.dsv/
Dragon Quest Monsters Joker 2 Professional Save Game Editor (Japanese)
http://www.xup.in/dl,16138033/dqmj2p_cheat.zip/
Dragon Quest Monsters Joker 2 Save Game Editor (Japanese)
http://www.xup.in/dl,20826901/dqmj2_cheat.zip/
Dragon Quest Monster Joker 2 Professional Action Replay Codes
http://www.xup.in/dl,17931753/DQMJ2P_Codes_.txt/
Dragon Quest Monsters - Joker 2 (U) Action Replay Codes
http://www.xup.in/dl,59816399/DQMJ2_Codes.txt/
Monster Name Translations from Japanese to English (useful for save game editor)
http://dqmj2p.wikkii.com/wiki/MonstersTrans
Other Translations
http://dqmj2p.wikkii.com/wiki/Translation
Other important stuff like walkthroughs or lists
http://dqmj2p.wikkii.com/wiki/Main_Page
We need a savegame where the story is finished for the normal DQMJ2 (not professional) so it would be nice if anyone can provide!
We don't accept 3D model-sheet rips...
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 75
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Joined: Mar 2011
(04-21-2012, 05:19 AM)Dazz Wrote: We don't accept 3D model-sheet rips...
didnt know... =S
because there are already some...
for example this -->
http://spriters-resource.com/ds/newsuper...heet/31487
We made an exception for this single game, because the viewpoint throughout the entire game doesn't change.
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 75
Threads: 2
Joined: Mar 2011
(04-21-2012, 05:27 AM)Dazz Wrote: We made an exception for this single game, because the viewpoint throughout the entire game doesn't change.
well then there is nothing much to say... =P
is there a specific reason why it is not allowed?
Posts: 75
Threads: 2
Joined: Mar 2011
04-21-2012, 05:40 AM
(This post was last modified: 04-21-2012, 07:04 AM by Xtreme1992.)
(04-21-2012, 05:35 AM)Dazz Wrote: Because you can't get a complete sheet - there would be a million poses, and it'd just be easier to work out how to rip the 3D model
hmm there is only 1 pose for each monster in the library...
and i actually tried to extract the models from the rom but i failed... >.<
so i thought why not this way... xD
EDIT
i ripped another monster...
hope you will make an exception for this game and allow us to rip the awesome animations! =D
Weedie
Sheet
should i continue? =D
Posts: 3,964
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There is another exception:
http://www.spriters-resource.com/pc_comp...index.html
Is the resolution and the view in the library static or can you zoom and rotate the whole thing?
Posts: 75
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Joined: Mar 2011
(04-21-2012, 07:19 AM)Davy Jones Wrote: There is another exception:
http://www.spriters-resource.com/pc_comp...index.html
Is the resolution and the view in the library static or can you zoom and rotate the whole thing?
its static! =D
but the black background from desmume is annoying me... <.<
Posts: 3,964
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04-21-2012, 08:08 AM
(This post was last modified: 04-21-2012, 08:53 AM by Davy Jones.)
Maybe we can count them as "Library Animations"?
Edit: You should also make the boxes visible, a grid is always helpful for these kind of animations.
Posts: 75
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(04-21-2012, 08:08 AM)Davy Jones Wrote: Maybe we can count them as "Library Animations"?
Edit: You should also make the boxes visible, a grid is always helpful for these kind of animations.
"Library Animations" sounds great! =D
and i dont get what you mean with boxes... >.<
can you show an example?
and here is another monster... =D
Babble
Sheet
is it possible to change the backgound color from desmume after deactivating the layers?
because a few monsters have black parts and removing the background is almost impossible without destroying the monster... =S
Posts: 75
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04-21-2012, 09:13 PM
(This post was last modified: 04-21-2012, 09:23 PM by Xtreme1992.)
Here are 2 more monsters...
Trauminator
KillerApe
i dont know if i should continue this because it looks like there is not much interesst... =S
Posts: 399
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Sorry dude, I don't know anything about DS ripping, plus learning to use the programs, which you've labeled as being in japanese. Personally its a bit over my head, but I don't think you should give up!
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I'd be interested in helping - I'll see what I can do later today!
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04-22-2012, 06:14 AM
(This post was last modified: 04-22-2012, 06:16 AM by Davy Jones.)
I mean the grid boxes which you use for your gifs:
http://www.spriters-resource.com/ds/kirb...heet/42111
The Trauminator looks really good, btw.