05-03-2012, 02:05 PM
well in blender i change the render size to 95 x 79 put it into that blue small icon get rid of the background with photoshop and boom it's done
Keyblade Models from KH2
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05-03-2012, 02:05 PM
well in blender i change the render size to 95 x 79 put it into that blue small icon get rid of the background with photoshop and boom it's done
05-03-2012, 02:28 PM
(05-03-2012, 02:05 PM)senjen Wrote: well in blender i change the render size to 95 x 79 put it into that blue small icon get rid of the background with photoshop and boom it's done There is a way to save your renders with the alpha channel intact. You need to change the output to PNG and there's options like BW, RGB and RGBA. You want the RGBA because it supports Alpha. After rendering you can press F3 to save the render to your computer. But the steps may be different in Blender 2.49.
05-03-2012, 02:50 PM
@TheAmazingSnivy: Firstly, I'm not sure if you're aware of this, but each Keyblade has 4 different textures (normal, Halloween Town, Space Paranoids, Timeless River) so you're gonna need to include all of them in your submission
Secondly, you've saved you texture as BMP. It has to be in PNG to be accepted Anyhow, here's my first Keyblade Thanked by: Garamonde
05-03-2012, 02:58 PM
3ds max renders with alpha transparency. You would only need to render it at a certain resolution and use a decent image editor to paste it ontop of an image
05-03-2012, 04:35 PM
(This post was last modified: 05-03-2012, 04:41 PM by TheAmazingSnivy.)
(05-03-2012, 02:50 PM)Perseus Wrote: @TheAmazingSnivy: Firstly, I'm not sure if you're aware of this, but each Keyblade has 4 different textures (normal, Halloween Town, Space Paranoids, Timeless River) so you're gonna need to include all of them in your submissionOk, Do you know where to look for the other textures/ models? Edit: Updated the first post to include the newly added Keyblade.
05-03-2012, 04:53 PM
If you're using Noesis, they should be the weapon files with the same number right underneath the normal model
Thanked by: TheAmazingSnivy
05-03-2012, 04:58 PM
(This post was last modified: 05-03-2012, 05:21 PM by TheAmazingSnivy.)
How do you preview them with Noesis? I was using Model Viewer WXD3D9.
I think I know why I can't find the other Keyblades, the Dumper I am using doesn't dump them from the disk.
05-03-2012, 05:22 PM
(05-03-2012, 04:58 PM)TheAmazingSnivy Wrote: How do you preview them with Noesis? I was using Model Viewer WXD3D9. You need the plugin on the site. http://oasis.xentax.com/index.php?content=plugins Put the files into the plugins folder of Noesis. Open a model and it will load a list of every model in that folder. Thanked by: TheAmazingSnivy, Perseus
05-10-2012, 09:27 PM
Ok, back, anyone still interested?
05-10-2012, 11:24 PM
*raises hand*
I am?
05-11-2012, 09:42 PM
Ok then, do you know why I can't get the multiple keyblade files from my disk using the dump?
05-12-2012, 07:16 AM
What is the dumper?
05-12-2012, 11:57 AM
(This post was last modified: 05-12-2012, 11:59 AM by TheAmazingSnivy.)
Umm, I think it's called KH2 Dump. All it has is a .bat and an .exe file.
05-12-2012, 07:46 PM
yah know all of the KH2 3D models have already been ripped and uploaded to the site.
there is a dumpfile of everything. it's in one of crett's threads there is also one for all of the 3D objects from BBS. it's in one of Zerox's threads. it's taken me MONTHS to sort them though.
05-12-2012, 08:23 PM
I found a different one, I'll look through the files after it's done.
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