Users browsing this thread:
Keyblade Models from KH2
#16
well in blender i change the render size to 95 x 79 put it into that blue small icon get rid of the background with photoshop and boom it's done Smile
What Rips am i doing next not sure?
[Image: giphy.webp]
Thanked by:
#17
(05-03-2012, 02:05 PM)senjen Wrote: well in blender i change the render size to 95 x 79 put it into that blue small icon get rid of the background with photoshop and boom it's done Smile

There is a way to save your renders with the alpha channel intact. You need to change the output to PNG and there's options like BW, RGB and RGBA. You want the RGBA because it supports Alpha. After rendering you can press F3 to save the render to your computer. But the steps may be different in Blender 2.49.
Thanked by:
#18
@TheAmazingSnivy: Firstly, I'm not sure if you're aware of this, but each Keyblade has 4 different textures (normal, Halloween Town, Space Paranoids, Timeless River) so you're gonna need to include all of them in your submission

Secondly, you've saved you texture as BMP. It has to be in PNG to be accepted

Anyhow, here's my first Keyblade Big Grin

[Image: vkmOe.png]
Thanked by: Garamonde
#19
3ds max renders with alpha transparency. You would only need to render it at a certain resolution and use a decent image editor to paste it ontop of an image
Thanked by:
#20
(05-03-2012, 02:50 PM)Perseus Wrote: @TheAmazingSnivy: Firstly, I'm not sure if you're aware of this, but each Keyblade has 4 different textures (normal, Halloween Town, Space Paranoids, Timeless River) so you're gonna need to include all of them in your submission

Secondly, you've saved you texture as BMP. It has to be in PNG to be accepted

Anyhow, here's my first Keyblade Big Grin

[Image: vkmOe.png]
Ok, Do you know where to look for the other textures/ models?
Edit: Updated the first post to include the newly added Keyblade.
So, like totally.
Thanked by:
#21
If you're using Noesis, they should be the weapon files with the same number right underneath the normal model
Thanked by: TheAmazingSnivy
#22
How do you preview them with Noesis? I was using Model Viewer WXD3D9.
I think I know why I can't find the other Keyblades, the Dumper I am using doesn't dump them from the disk.
So, like totally.
Thanked by:
#23
(05-03-2012, 04:58 PM)TheAmazingSnivy Wrote: How do you preview them with Noesis? I was using Model Viewer WXD3D9.

You need the plugin on the site.
http://oasis.xentax.com/index.php?content=plugins

Put the files into the plugins folder of Noesis. Open a model and it will load a list of every model in that folder. Smile
Thanked by: TheAmazingSnivy, Perseus
#24
Ok, back, anyone still interested?
So, like totally.
Thanked by:
#25
*raises hand*
I am?
Thanked by:
#26
Ok then, do you know why I can't get the multiple keyblade files from my disk using the dump?
So, like totally.
Thanked by:
#27
What is the dumper?
Thanked by:
#28
Umm, I think it's called KH2 Dump. All it has is a .bat and an .exe file.
So, like totally.
Thanked by:
#29
yah know all of the KH2 3D models have already been ripped and uploaded to the site.

there is a dumpfile of everything. it's in one of crett's threads
there is also one for all of the 3D objects from BBS. it's in one of Zerox's threads.

it's taken me MONTHS to sort them though.
Thanked by:
#30
I found a different one, I'll look through the files after it's done.
So, like totally.
Thanked by:


Forum Jump: