05-18-2012, 04:28 AM
So I started using 3D Via prtscrn and it works perfectly together with dolphin's texture dump which I didn't expect.
The reason why I prefer 3D Via is that it maps the textures correctly so you don't have to remap everything.
Now I have a small problem with the models in 3ds max.
As you can see, I had to make the ambient fully white to even see the model, or else it will be black.
On the other side, is when I render it. It's totally messy and things. I want to know how to fix it.
(Oh, and who can guess from which game this model is, gets a cookie )
The reason why I prefer 3D Via is that it maps the textures correctly so you don't have to remap everything.
Now I have a small problem with the models in 3ds max.
As you can see, I had to make the ambient fully white to even see the model, or else it will be black.
On the other side, is when I render it. It's totally messy and things. I want to know how to fix it.
(Oh, and who can guess from which game this model is, gets a cookie )