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Mit's Sprites and Such
#31
the hat seems to be a little tall rather than luigi himself
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#32
(02-18-2013, 08:41 PM)EpicEbilninja Wrote: the hat seems to be a little tall rather than luigi himself
I tend to give Luigi a big-ish hat
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#33
to me, the hat appears to be roughly the size of his head, one of his frames makes his hand seem square, the arms are a little too beefy with the shoulders a bit too high, his head is a bit wide and the changes int the leg animation seems a bit too drastic(but it may look a bit better slowed down)
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#34
(02-18-2013, 09:48 PM)EpicEbilninja Wrote: to me, the hat appears to be roughly the size of his head, one of his frames makes his hand seem square, the arms are a little too beefy with the shoulders a bit too high, his head is a bit wide and the changes int the leg animation seems a bit too drastic(but it may look a bit better slowed down)

I can totally see those other things (hand's square because of the low contrast with the button, arms being beefy, drastic legs, etc), but Luigi's huge goofy hat is a style thing that I tend to do when I doodle him.

WITH THAT SAID [Image: vewymv.gif]
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#35
He's got no neck and his nose is so undefined it could be a blowed-up cheek. The movement of the legs does not match the direction the body faces at all and it looks like they're just pasted over it and not actually connected.
Thanked by: Mit, Garamonde
#36
[Image: b7zw9u.gif]

this is one of those rare moments when I see the problem AND the solution clear as day.

I think I fixed it, just had to change up the feet a bit (as for the nose that should be obvious and I tried to give him more of a neck)
Thanked by: Mr. Jam, Virt, Iceman404
#37
woops I did it again.

[Image: 246q5gx.png]
this is art for a character select screen for a game back on MFGG. I have the full art without the boxes and everything, so I'll put those up if anyone wants me to.

the lighter colors are what the icons flash when they're selected, but when they aren't highlighted it's the darker color.
Thanked by: Bombshell93, Shade
#38
The bottom one is nice, but the others don't really match the quality of some of your other work. It could be that you're used to working at a much smaller scale (like the really cute marios) and are trying to apply the same techniques. (I'm guilty of this too, heh)

The shading on the second one is kinda weird, I don't think a hood would look like that if lit the same way as the others. The girl's hair is flat and should be shaded to show texture.

Remember: never shade for sake of doing so; shade to show volume
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#39
(02-24-2013, 02:03 AM)Sengineer Wrote: The bottom one is nice, but the others don't really match the quality of some of your other work. It could be that you're used to working at a much smaller scale (like the really cute marios) and are trying to apply the same techniques. (I'm guilty of this too, heh)

The shading on the second one is kinda weird, I don't think a hood would look like that if lit the same way as the others. The girl's hair is flat and should be shaded to show texture.

Remember: never shade for sake of doing so; shade to show volume

[Image: 2i26alf.png]

are those any better? I added 2 more shades to the hair to try to add more depth, and I changed the shading on the hood a bit.
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#40
why do I keep double posting aaa
[Image: 2my7ypi.png]
[Image: 14jp578.gif][Image: x217nr.gif][Image: 2r2u4xv.gif][Image: 34htc1s.gif]
Thanked by: Sevenstitch, Mr. Jam
#41
I know the palette is NES restricted, (it seems, at least) but his skin kind of gets lost in his eyes

Otherwise, i like them alot
[Image: 22610_s.gif]

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#42
(02-28-2013, 09:35 PM)Sevenstitch Wrote: I know the palette is NES restricted, (it seems, at least) but his skin kind of gets lost in his eyes

Otherwise, i like them alot

I tried looking around for a better tone, but I couldn't find one that didn't give him a really bad tan. plus the original Mega Man sprites (which these were based on, not edited from) had the same tone

ALSO,
[Image: x3fpxs.png]
Thanked by: Garamonde, Sevenstitch
#43
it is true, you can't see the eyewhites that much on Mega Man, but they do actually add something. he looks good seeing just the pupils though heh.
[Image: sweet-capn-cakes-deltarune.gif]
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#44
[Image: 1zmyv6q.png]
and here's a mockup showing what everything should look like together-
[Image: 1563hvr.png]

EDIT: added hurt poses.
Thanked by: Garamonde, Kami
#45
So nice to see some good custom Mario sprites. I look forward to seeing more.

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