05-13-2013, 01:12 AM
![[Image: l1ZqPIL.png]](http://i.imgur.com/l1ZqPIL.png)
![[Image: NT5Dm8M.png]](http://i.imgur.com/NT5Dm8M.png)
Viqueen
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05-13-2013, 01:12 AM
![]() ![]() Thanked by: Sengir, Gwen, redblueyellow, Zadaben, Virtuaboy123
I believe the "sand"? tiles are a little too consistent, try adding a bit more to the pattern or it look unnatural.
Thanked by: Gors
05-13-2013, 12:18 PM
yeah the sand is too unappealing, mostly because of it's lack of texture
![]() see how kirby has special tiles made to give the sand texture
05-13-2013, 12:27 PM
i want more sand tileset textures, do you have more examples?
I'll study this one.
05-13-2013, 12:51 PM
![]() even if it's a top-down view, fire emblem has some pretty nice sand tiles Thanked by: Gors
08-27-2013, 11:14 AM
fuck the sand for now, I am testing other styles for this type of game. The version I'm happy with, at the moment, is the 32x32 sprite in the pink box
![]() The main reason for this is to give Runa a more 'SNES' feel, also small sprites work better with 16x16 tiles. I am still experimenting
08-27-2013, 12:47 PM
Well it has more of a uh... how do you say, "fullness/solidness" to it (it's shinier, her hair looks thicker.. I'm terrible at describing my thoughts) but I actually think it has less charm than the original. It's not bad by any means, though.
Thanked by: Ton
08-27-2013, 09:19 PM
I am really satisfied with this style, I started some frames.
![]() the small size also allows animations to have less frames without looking dumb. ![]() ![]() Thanked by: Garamonde, Ploaj, TomGuycott, redblueyellow, Lexou Duck
08-28-2013, 06:27 AM
![]() Thanked by: Sevenstitch, SchAlternate
08-30-2013, 11:08 AM
![]() ![]() ![]() the walking animation has been updated with hair movements ![]()
09-02-2013, 01:53 AM
![]() ![]() ![]() Thanked by: Sengir, Neweegee, Kitsu, SchAlternate
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