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A bit of help with Blender and Sonic Colors enemy eye textures?
#1
Um basically, I'm trying to render a Buzz Bomber from Sonic Colors but I have no idea how to make the eye texture go transparent so only the blue light shows up or something like that....
[Image: windyvalle_zps2c93c395.png]
Can someone tell me what this would be called and how I would do this properly?
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#2
Those are set up by what's known as "additive" transparency, which is basically using the texture's luminosity as a transparency.
Thanked by: Virt
#3
I see....would you happen to know how to set this up in Blender? I've tried looking it up on the internet but nothing has seemed to work :/
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#4
Either you didn't look very hard, or this is the wrong Blender, but I found this:

Additive alpha in Blender (top google search result for "blender additive")

Hope this helps.
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