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Waifu Warriors: Featuring Link from the Legend of Zelda series! Now on New 3DS WOAH!
#31
Has there any news about Lu Bu Ganondorf being playable yet?



it's just gonna be a mediocre game until then thx
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#32
(07-09-2014, 04:36 AM)Vipershark Wrote: The older Zelda games weren't exactly character-heavy though.
I mean, yeah, every game had its (really small) share of important characters who could potentially get in but the vast majority of characters in the games were just random NPC number whatever.
WindWaker was where characterization stepped it up (or arguably Majora's Mask I guess) and it's only natural that the stuff after that would have a lot more fleshed out characters to choose from.
Um but they put in characters like Agitha and Fi. I seriously doubt characterization is the issue. All of the sages in OoT have more characterization than they do.

I think they are primarily choosing characters from Twilight Princess and Skyward Sword because their style fits the best for this game. Pulling someone from OoT or Wind Waker means they'd have to seriously redesign the characters.

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#33
I admittedly don't know who the heck Agitha is because I haven't beaten TP but it's pretty obvious why Fi would be playable (especially considering that Midna is as well)
...she's kind of your sidekick.

Anyway as I said in my post, every Zelda game has its small share of characters who would count (in OOT that's the Sages and maybe one or two other people but the rest of the characters in that game are completely irrelevant and not fleshed out plot-wise) but from what I've seen and heard, TP and Skyward Sword have the most variety of fleshed-out characters to choose from. Plus they're the most recent, so...

Even Smash Bros favors its more recent characters over the older, more obscure ones.
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#34
It's too bad game companies don't always use the assets they used in previous games. Smash Bros. and Zelda are a little better about not doing this, but I say the biggest offender is the Mario series. The games like to stand by to the characters and assets established in the first four or five titles in the series and occasionally use assets from the recent games. Sadly, they hardly ever touch the RPG games, which are chalk full of ideas that would be neat to see in a mainstream Mario game.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#35
(07-09-2014, 07:21 AM)Koopaul Wrote: Um but they put in characters like Agitha and Fi. I seriously doubt characterization is the issue. All of the sages in OoT have more characterization than they do.

I think they are primarily choosing characters from Twilight Princess and Skyward Sword because their style fits the best for this game. Pulling someone from OoT or Wind Waker means they'd have to seriously redesign the characters.

Skyward Sword isn't much more like Twilight Princess than Wind Waker is, IMO. I'd also argue that TP and OoT are actually similar in "style" (i.e., how they have a more serious "tone.") In fact, the Great Fairy's design shown is clearly from OoT, and the Majora's Mask moon has been shown as well. It's too premature to say they are favoring Twilight Princess and Skyward Sword over the other games just because they haven't shown characters from such games yet.

I do hope for some more representation from 2D Zelda games though (esp. the Oracle series!)
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#36
If they go for representing anything from 2D Zeldas, I want Minish Cap to get some love.

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(01-24-2014, 07:52 AM)Gors Wrote: those are really fucking classy surnames you've got there

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#37
(07-09-2014, 10:22 AM)Vipershark Wrote: I admittedly don't know who the heck Agitha is because I haven't beaten TP but it's pretty obvious why Fi would be playable (especially considering that Midna is as well)
...she's kind of your sidekick.

Anyway as I said in my post, every Zelda game has its small share of characters who would count (in OOT that's the Sages and maybe one or two other people but the rest of the characters in that game are completely irrelevant and not fleshed out plot-wise) but from what I've seen and heard, TP and Skyward Sword have the most variety of fleshed-out characters to choose from. Plus they're the most recent, so...

Even Smash Bros favors its more recent characters over the older, more obscure ones.

The only "fleshed out characters" in Skyward Sword are Groose and Ghirahim. The only fleshed out characters in Twilight Princess are Midna and Zant. Being a sidekick doesn't really make you fleshed out. Fi has the personality of a robot making Navi (who plays the same role) seem like a way better character in comparison. The difference is that Fi has a body with attractive lady legs and Navi is a glowing ball with wings. So I think I know why they chose Fi over her.

But again, Agitha is just a quarky NPC in Twilight Princess, no more developed than Dampe the grave digger in OoT. I don't know where you are hearing that Twilight Princess has more fleshed out characters because that's a lie. Twilight Princess has by far one of the most forgettable cast in a 3D Zelda game.

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#38
If they were seeking only the most fleshed out characters our cast would consist almost entirely of the majority of the NPCs from Majora's Mask.
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#39
waiting for maple and ralph

lana looks very fun to play link looks fun

this game has me overly excited
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#40
(07-09-2014, 08:21 PM)Koopaul Wrote: But again, Agitha is just a quarky NPC in Twilight Princess, no more developed than Dampe the grave digger in OoT. I don't know where you are hearing that Twilight Princess has more fleshed out characters because that's a lie. Twilight Princess has by far one of the most forgettable cast in a 3D Zelda game.

Actually, I find that the NPCs in Twilight Princess were a lot more fleshed out than most of those in Ocarina of Time. Let me get this out there right away though: I don't think Agitha is one of those NPCs, she's just a popular quirky character from that game that fits the archetype of "quirky girl character" that this company loves in their games.

There are moments in Twilight Princess where the characters felt like they had more feeling and emotions than in Ocarina of Time. Granted, this can easily be attributed to the limitations of the N64 in that regard, but in Twilight Princess there were a lot of moments where characters reacted emotionally to what was happening around them in the story. I can't remember the exact locations or dialogue at the moment as I'm recovering from what's essentially a 2-day coma, but stuff that comes to mind is how characters react to being terrorized by forces of evil throughout the game. In Ocarina of time it's like "Oh noo, our town is fulla zombies now, let's move to this place ten feet to the left where for some reason we're perfectly safe for seven years."
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#41
I noticed a scan that had Link with his Ball and Chain and Zelda with the Wind Waker? Link and Zelda also have their outfits from Skyward Sword, too. This game continues to get weirder and I love it. But let's step away from the Wii Zelda games and move onto some older characters. Or, Link Between Worlds. I'm cool with either.
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#42
(07-09-2014, 08:29 PM)Drshnaps Wrote: If they were seeking only the most fleshed out characters our cast would consist almost entirely of the majority of the NPCs from Majora's Mask.
Including a certain not exactly NPC that has a major role in the main sidequest.

Hint hint.
(01-24-2014, 07:52 AM)Gors Wrote: those are really fucking classy surnames you've got there

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#43
Let's have the Happy Mask Salesman here. He could equip different masks that grant him new playstyles (a Gerudo mask could make him more like a Gerudo Warrior, for example, and the Keaton Mask could make him feral).
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#44
More enemy screens.
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#45
I SINCERELY hope Girahim and Zant are playable. It seems like such a waste if they aren't.
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