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07-08-2015, 02:05 PM
(This post was last modified: 07-08-2015, 02:06 PM by Hiccup.)
Does anyone know how to view/convert the file: data/content/LuigiBros/texture2D_206.gsh ? The header is Gfx2
I think it is the Luigi Bros. sprites.
TexConv2 doesn't work.
Aren't GSH files a type of shader?
Posts: 145
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07-09-2015, 04:58 AM
(This post was last modified: 07-09-2015, 05:15 AM by Hiccup.)
Possibly. But I dunno where else the Luigi Bros. graphics would be stored. Unless it is a NES ROM embedded in the .rpx .
After looking at it in a hex editor:
There are three instances of "nes", but none of them are in all capitals, like they should be. And they don't run in Nestopia.
If you could upload some files for us to look at, that would help.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
Posts: 145
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07-11-2015, 06:22 AM
(This post was last modified: 07-11-2015, 06:22 AM by Hiccup.)
I've found the Luigi Bros. ROM. You need to use rpl2elf.