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FF:Brave Exvius // BGM from .acb
#1
Neutral 
Made a thread for the sprites here: http://www.vg-resource.com/thread-27841.html
Realized I might be able to get some help with the BGM as well. ;P

Final Fantasy Brave Exvius {CBT cpk}

Archive: https://db.tt/BI3nLkEZ {24 Files/27.3MB}

I have absolutely no idea what to do with those.
Thanks.


Edit:
Archived BGMs in mp3 format: https://dl.dropboxusercontent.com/u/2102...%20mp3.rar

Soundcloud: https://soundcloud.com/nazta666/sets/ffbe-bgm

Kudos to TGE.
"Knowledge can't be kept in a bottle or sealed in a box.
It yearns to be spread and shared."



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#2
Can't access the file Tongue
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#3
(09-25-2015, 04:07 PM)ThatTrueStruggle Wrote: Can't access the file Tongue
Gah, my bad.
Edited post and put a public link for one of the files, uploading an archive with the rest into dropbox.
"Knowledge can't be kept in a bottle or sealed in a box.
It yearns to be spread and shared."



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#4
http://puu.sh/kq3nr.7z
Get QuickBMS, run 'ExtractAWB.bms' on the ACB files, then run 'awb_afs2.bms' on the newly extracted AWB files.
Run the extracted hca files through hca.exe (or put all of the hca files in one folder along with hca.exe and HCA2WAV.bat and run the bat file) to convert them to wav.
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#5
(09-27-2015, 10:12 AM)TGE Wrote: http://puu.sh/kq3nr.7z
Get QuickBMS, run 'ExtractAWB.bms' on the ACB files, then run 'awb_afs2.bms' on the newly extracted AWB files.
Run the extracted hca files through hca.exe (or put all of the hca files in one folder along with hca.exe and HCA2WAV.bat and run the bat file) to convert them to wav.
Couldn't have made it easier, worked perfectly, thanks a ton!
"Knowledge can't be kept in a bottle or sealed in a box.
It yearns to be spread and shared."



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Thanked by: TGE


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