I'm trying to rip this BFLIM file. I've tried using Random Talking Bush's BFLIMtoGTX script and TexHaxU and cemu's texture dump tool, but all three produce slightly different images. Which one(s) (if any) are accurate? Also, using ddsview to convert the dds files to PNG gives different results than using Paint.NET (which doesn't work on some DDS files).
These differences aren't visible to the naked eye, but I still want to know what is going on.
These differences aren't visible to the naked eye, but I still want to know what is going on.