Hey, again. I just got into the Custom/Edits craze lately, and started with an edit to one of my previous rips (the Animaniacs HUD thing if you want to know already...). I have two versions of it. One is the edit with the original size of the Genesis version (to match with the items having their original scales,) and another one with a smaller appearance (to match with the cutscene and title sprites [as well as any other thing in the GB version that has been shrunken with an ugly resolution.) However, I don't really know which one should be submitted.
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Sonicfan32's customs/edits.
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11-07-2017, 09:06 PM
(This post was last modified: 11-07-2017, 09:07 PM by Sonicfan32.)
Here's another edit. It's another edit of one of my sprite rips, being Opus, Garfield: BFHD (ZX) styled, in ZX colors and custom colors. Feedback is appreciated, and let me know what to change.
01-27-2018, 11:57 AM
(This post was last modified: 01-27-2018, 12:09 PM by Sonicfan32.)
I decided to switch from making edits into doing customs. This is a work in progress NES-styled Opus sheet, using an actual NES pallete. I got inspired by the style of early Namco NES games, so I decided to make these. It's only two sprites, but it's a first.
Honestly I feel like this is a major improvement from my other Opus sprites.
01-27-2018, 03:31 PM
I think it's a good thing that you decided to go into customs over edits.
Far as the custom opus goes, are you using a reference? to me his head feels a wee bit squished but other than that I think the body is fine.
01-27-2018, 04:04 PM
(01-27-2018, 03:31 PM)DioShiba Wrote: I think it's a good thing that you decided to go into customs over edits. Well, technically yes. I'm using the design from Outland/Bloom County 201X as a reference for this. I was thinking about using the '86 design, but whatever. Also, the head is squished a bit to fit the 16x16(?) pixel tiles that most NES games use.
01-28-2018, 01:11 PM
I redrawn the head, added sprites for looking up and an idle animation of some sort, changed flesh color (#37 to #36), and added jump sprites. Thoughts?
01-28-2018, 08:06 PM
(This post was last modified: 01-28-2018, 08:16 PM by Sonicfan32.)
Added a start to the jump animation (and walking sprites). (Also another frame to the idle animation.)
01-30-2018, 05:07 PM
I'm having a bit of trouble deciding what to add to my custom Opus sheet (besides basic walking, jumping, breaking, running, crouching, and idle sprites...) Any ideas?
02-08-2018, 11:49 AM
I'm trying to think of some sort of death animation to add, but I honestly don't have any ideas. Any thoughts on what to add?
02-11-2018, 10:22 AM
(This post was last modified: 02-11-2018, 10:24 AM by Sonicfan32.)
I tried redo-ing some Mickey Mania 7 sprites. I think the poses look a bit off from the original, but at least it's better than horribly cropping sprites.
02-13-2018, 09:02 PM
(This post was last modified: 02-13-2018, 09:11 PM by Sonicfan32.)
Decided to make more sprites for this thing. (And yes, I'm using the 1920s-30s(?) design for this.)
02-16-2018, 08:51 PM
This took me over half an hour to make. This is a Sonic pixel art for a Scratch collab I'll make soon.
02-16-2018, 11:10 PM
(This post was last modified: 02-16-2018, 11:14 PM by Sonicfan32.)
Here's another Sonic sketch done in Paint, also made for my Scratch collab.
02-17-2018, 10:06 AM
They look kinda... blobby and imprecise. The second one is better than the first though.
Thanked by: Sonicfan32
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