11-04-2017, 12:00 PM
So I recently found out that someone extracted the whole 1st level of Bubsy 3D with a hex editor.
I'm wondering how this is done, and would this lead to better and more accurate PSX model extraction than generally using programs like PSXprev?
I assume it's brutally difficult, though.
I'm wondering how this is done, and would this lead to better and more accurate PSX model extraction than generally using programs like PSXprev?
I assume it's brutally difficult, though.