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07-19-2018, 05:43 PM
(This post was last modified: 07-19-2018, 05:57 PM by tone.)
As suggested by others, i will put my files in this thread
This time it's Godfrey and wulfric.Hopefully this can help lessen kuro's workload
https://yadi.sk/d/vhA_wwtq3ZNBDk
If you don't have 3dsmax, you can use Daemon's tool from here
http://forum.xentax.com/viewtopic.php?f=16&t=18087
notes:
if you prefer facial bones, just drag n drop a file onto the exe.
if you prefer facial morphs, use this command on CMD
xenoblade2 modelname 0
edit: I forgot to tell that you have to flip the normal of the heads
Posts: 153
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(07-19-2018, 05:43 PM)tone Wrote: As suggested by others, i will put my files in this thread
This time it's Godfrey and wulfric.Hopefully this can help lessen kuro's workload
https://yadi.sk/d/vhA_wwtq3ZNBDk
If you don't have 3dsmax, you can use Daemon's tool from here
http://forum.xentax.com/viewtopic.php?f=16&t=18087
notes:
if you prefer facial bones, just drag n drop a file onto the exe.
if you prefer facial morphs, use this command on CMD
xenoblade2 modelname 0
edit: I forgot to tell that you have to flip the normal of the heads
Unfortunately Daemon's tool is incomplete, and daemon himself says he wont fix the issues. You "may" miss textures and all that as well as potential rigging issues. Unfortunately PredatorCZ's tool is far superior. If you can, just wait for my release, sorry I'm takign a while. I provide FBX as wells max for both Use in Blender and Max.
These are raw files so they don't help me one bit, but thanks for thinking about me. Godfrey and Wulfric are simple models to manage so it shoulnd't be hard. They both use facial bones in combination with morphs (maybe, sometimes morphs arnt there on some rare blades). Expect a dump of 5 new models soon, I'm working on some stuff.
Posts: 153
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Just pushed 5 more models this week. Might do more immediately since they are pretty easy, but no promises.
Rare Blades left:
* Aegeon
* Godfrey
* Wulfric
* Vale
* Azami
* Herald
With only 6 left I might do all 6? Not to sure. There are still various side characters i could tackle though so not to sure.
Posts: 153
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All blades are finally here! This completes the main character - rare blades set.
Of course I still got some people.... like
The Architech and Preator (boss version included)
Emperor Nial
Dughall and his Blade Dolmes
and various others, but anything else would end up being request made. I wana be done with this, atleast untill further DLC.
Posts: 153
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"Avaiable in 3 days or less" how about in 1hr? Crossette is available, though just her. Costume recolors are coming after, I was just about to head to bed before getting the files.
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Just added in all the costumes recolors in the latest update (Ver 1.5.1)
Just edited the forum with more organization. I will put links on what is the newest for individual, I also organized it further based on if they are Major Characters and Blades, to if they are rare blades (subsided further via when they where added) and lastly Enemies and Bosses.
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Must feel good to finally get through all the characters, huh?
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(07-28-2018, 08:02 PM)Toynota10 Wrote: Must feel good to finally get through all the characters, huh?
Still got side characters to worry about and the Golden Country DLC too.
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08-24-2018, 12:31 PM
Swimsuits when?
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Hey Kuro are you considering ripping the meme soldiers after you've finished your backlog?
Also thanks for the newest and recolored models!
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I did my work fast and got the Update 1.5.2 stuff up and ready. I did hurry it so let me know if anything is wrong through Deviantart DM's or contacting me on twitter.
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(08-25-2018, 02:11 AM)kurokairaku Wrote: I did my work fast and got the Update 1.5.2 stuff up and ready. I did hurry it so let me know if anything is wrong through Deviantart DM's or contacting me on twitter.
First off, thank you so much for all the work you do to give us these awesome Models. This may be an issue on my end but the fbx models for Bridged, Morag, and Pyra only load bone structures (for all of their models). I tried redownloading from mega and re-extracting but nothing worked.
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(08-25-2018, 07:16 AM)Gekko83 Wrote: (08-25-2018, 02:11 AM)kurokairaku Wrote: I did my work fast and got the Update 1.5.2 stuff up and ready. I did hurry it so let me know if anything is wrong through Deviantart DM's or contacting me on twitter.
First off, thank you so much for all the work you do to give us these awesome Models. This may be an issue on my end but the fbx models for Bridged, Morag, and Pyra only load bone structures (for all of their models). I tried redownloading from mega and re-extracting but nothing worked.
You where right for there to be a problem. I have 0 clue why the FBX fucked up on export but all .max's where fine. So this mostly only happened to those who use blender. I went through it all and found out why it wasn't exporting (Though it made no sense, but that's what I get for trying to make sure I also support blender)
It all should be working now, please redownload and thanks for letting me know.