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Banjo-Kazooie Nuts & Bolts w/ Model Ripper
#1
So a long time ago in the far off year of 2013, a man with the username Skill created a model ripper for models in Banjo-Kazooie: Nuts & Bolts.
Only problem is he made all the files specifically require his computer layout. He left very little information of a tutorial.

So I managed to find someone to rip the files from Banjo-Kazooie: Nuts & Bolts. But now I need a C# programmer to fix all of Skills' errors and give us possible insight on ripping the models (and textures) out of them.

CAFF Files are/were the files that were ripped from the game.
But because it's an unknown file type it's hard to figure out how to do these things.
Skill successfully ripped a Gruntbot and the Silver Musical Note from the game, a man by who ran Banjo's Backpack had buildings from Showdown Town too. So his files clearly work.
But they don't work on anyone else's systems.

Edit: Because the file is too large (BKextractor, Skills Model Ripper and all the character files for BKNB ) here is a link to my Google Drive.
https://drive.google.com/file/d/1I7PLYvQ...sp=sharing

Here's one of his infamous images. Can anyone take a look and get it to work?
[Image: xQdHPLJ.jpg]
Thanked by: Nefnoj, Metalex123
#2
Do you still have the files? i don't know a lot of C# but i wanna see what i can do with it rn
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