Users browsing this thread: 3 Guest(s)
Secret of Mana
#46
https://www.spriters-resource.com/snes/s...et/131337/ Tileset: Epilogue Area
https://www.spriters-resource.com/snes/s...et/131339/ Tileset: Lofty Mountains
https://www.spriters-resource.com/snes/s...et/131340/ Tileset: Kakkara (Exterior)
https://www.spriters-resource.com/snes/s...et/131338/ Tileset: Todo & Santa's (Exterior)

More tilesets, but I plan to do at least a few more bosses. As far as I can see, Secret of Mana misses the following:

- Shadow X1, X2, X3 
- Metal Mantis
- Gorgon Bull
- Spring Beak & Axe Beak

I could easily recolour my main character sheet to match the Shadow X bosses. Metal Mantis shouldn't be as time consuming as Death Machine and the two Beaks would be ripped as parts, since they have no fixed movement pattern similar to the snakes or Aegargropilon. Gorgon Bull probably isn't worth it.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#47
Honestly, if you're going to rip Metal Mantis from scratch, you might as well add the palette for Mantis Ant to the sheet. the rip on the site is horribly out of date.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Reply
Thanked by:
#48
https://www.spriters-resource.com/snes/s...et/131433/ Matango (Dragon Cave Path, No Tree Canopy)
https://www.spriters-resource.com/snes/s...et/131432/ Matango (Fung Castle Exterior, No Tree Canopy)
https://www.spriters-resource.com/snes/s...et/131431/ Matango (Fung Castle Path, No Tree Canopy)
https://www.spriters-resource.com/snes/s...et/131428/ Tileset: Matango (Exterior) & Great Viper's Boss Area

The Mantis Ant has extra animations, as far as I remember. Maybe I'll rip both from scratch.

Can you please put the sheets for Randi, Popoi and Primm in one section and call it "Playable Characters"? It would be more convenient, now that we have more space on the sides.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#49
WIP, Matango overlay (tree shadows)
https://i.imgur.com/wIP1LvT.png

The original is behind black background, therefore I replaced it with pink and filled the inside of the tree canopy with black again. Now I have to find out which pink dots are black too (with help from the tileset and the 8x8 grid of my graphics program). Coloured the corresponding dots with blue and orange, so I can recolour them later (because the bucket function is way faster than pasting the tile over and over again).

And I just found out how to get the cut off tiles from the tileset editor:
https://i.imgur.com/HgF0VKC.png

Turns out, the map piece editor lets you use the tiles freely. So I just mapped the tiles I wanted, screenshotted them, use next palette/tileset and so on. Just arranging the needed tiles once is enough, which will save me a lot of time.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#50
I'm going to hold off on moving the playable characters until the weapons are all done, if that's ok. That way we can keep them corralled and organized. Once the weapons go up, we can delete the character-specific weapon sheets and combine the playable characters into one section.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Reply
Thanked by:
#51
If you want to merge them later, that's okay too. For now, I'm going to rip all tilesets in the game:

https://www.spriters-resource.com/snes/s...et/131652/ Tileset: Gold City (Exterior)
https://www.spriters-resource.com/snes/s...et/131664/ Tileset: Northtown & Southtown (Exterior)
https://www.spriters-resource.com/snes/s...et/131663/ Tileset: Sunken Continent
https://www.spriters-resource.com/snes/s...et/131662/ Tileset: Northtown & Southtown (Interior)
https://www.spriters-resource.com/snes/s...et/131661/ Tileset: Gold City (Interior)
https://www.spriters-resource.com/snes/s...et/131660/ Tileset: Mana Fortress (Exterior)
https://www.spriters-resource.com/snes/s...et/131659/ Tileset: Mana Fortress (Exterior, Intro Scene)
https://www.spriters-resource.com/snes/s...et/131658/ Tileset: Mana Fortress (Interior)
https://www.spriters-resource.com/snes/s...et/131657/ Tileset: Mana Fortress (Interior, Intro Scene)
https://www.spriters-resource.com/snes/s...et/131656/ Tileset: Tropics (Exterior, Cold)
https://www.spriters-resource.com/snes/s...et/131655/ Tileset: Tropics (Exterior, Warm)
https://www.spriters-resource.com/snes/s...et/131654/ Tileset: Pandora (Exterior)
https://www.spriters-resource.com/snes/s...et/131653/ Tileset: Potos, Kippo, Mandala & Neko's (Exterior)
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#52
https://www.spriters-resource.com/snes/s...et/131723/ Tileset: Mana Fortress (Interior, Thanatos' Boss Area)
https://www.spriters-resource.com/snes/s...et/131722/ Tileset: Mana Fortress (Interior, Unused Palette)
https://www.spriters-resource.com/snes/s...et/131725/ Tileset: Pandora Ruins Path

These are not all of them, the rest (16 sheets) is pending.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by:
#53
https://www.spriters-resource.com/snes/s...et/131729/ Sunken Continent (Main Area)
https://www.spriters-resource.com/snes/s...et/131731/ Sunken Continent (Smaller Areas)
https://www.spriters-resource.com/snes/s...et/131728/ Sunken Continent (Main Area, No Water)
https://www.spriters-resource.com/snes/s...et/131732/ Sunken Continent (Main Area, Water Map)
https://www.spriters-resource.com/snes/s...et/131736/ Sunken Continent (Smaller Areas, No Water)
https://www.spriters-resource.com/snes/s...et/131734/ Sunken Continent (Smaller Areas, Water Maps)
https://www.spriters-resource.com/snes/s...et/131730/ Tileset: Crystal Forest
https://www.spriters-resource.com/snes/s...et/131733/ Tileset: Mana Tree
https://www.spriters-resource.com/snes/s...et/131735/ Tileset: Mana Tree (Intro Scene)
https://www.spriters-resource.com/snes/s...et/131738/ Tileset: Goblin Village & Sprite Village
https://www.spriters-resource.com/snes/s...et/131739/ Tileset: Turtle Shell Island (Exterior) & Moogle Village
https://www.spriters-resource.com/snes/s...et/131726/ Tileset: Elinee's Castle (Interior)
https://www.spriters-resource.com/snes/s...et/131740/ Tileset: Ice Palace (Interior)
https://www.spriters-resource.com/snes/s...et/131727/ Tileset: Imperial Castle (Interior)
https://www.spriters-resource.com/snes/s...et/131737/ Tileset: Pandora Castle (Interior)
https://www.spriters-resource.com/snes/s...et/131741/ Tileset: Tasnica (Interior)

And they're up.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by:
#54
Does that mean that you're finished with all the maps? Surprise
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
Reply
Thanked by:
#55
It just meant that 3 of 19 sheets were on the site while the rest was pending. Normally, all of them get accepted at once.

I'm still working on more tilesets and maps, currently Underground City. So don't worry about it, there will be more content and at least all possible tilesets Tongue
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#56
https://www.spriters-resource.com/snes/s...et/131814/ Matango (Tree Canopy)

This one was difficult. First I thought it was a simple overlay, but then I realized that it was tile-based and has a fixed place on the map like water or shadows. The difference is just, that you can expand it in all directions like the fog in the Haunted Forest or the Pandora/Northtown Ruins.

Therefore the three Matango areas got moved from regular maps to disassembled maps.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by:
#57
https://www.spriters-resource.com/snes/s...et/131857/ Underground City 1
https://www.spriters-resource.com/snes/s...et/131838/ Underground City 2
https://www.spriters-resource.com/snes/s...et/131837/ Tileset: Underground City
https://www.spriters-resource.com/snes/s...et/131859/ Underground City 1 (No Water & Energy Gates)
https://www.spriters-resource.com/snes/s...et/131858/ Underground City 1 (Water & Energy Gate Map)
https://www.spriters-resource.com/snes/s...et/131856/ Underground City 2 (No Water & Energy Gates)
https://www.spriters-resource.com/snes/s...et/131855/ Underground City 2 (Water & Energy Gate Map)
https://www.spriters-resource.com/snes/s...et/131854/ Underground City 3 (Kettle Kin's Boss Area)
https://www.spriters-resource.com/snes/s...et/131853/ Underground City Train
https://www.spriters-resource.com/snes/s...et/131839/ Underground City Train (Scrolling Background)
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#58
https://www.spriters-resource.com/snes/s...et/132422/ Tileset: Kakkara Desert
https://www.spriters-resource.com/snes/s...et/132421/ Tileset: Kakkara Desert (Sea of Wonders Border)
https://www.spriters-resource.com/snes/s...et/132419/ Tileset: Sea of Wonders (Karon's Ferry)
https://www.spriters-resource.com/snes/s...et/132420/ Tileset: Scorpion Army Ship (Exterior)
https://www.spriters-resource.com/snes/s...et/132418/ Tileset: Sandship (Exterior)
https://www.spriters-resource.com/snes/s...et/132412/ Kakkara Desert
https://www.spriters-resource.com/snes/s...et/132407/ Kakkara Desert (After Mech Rider Fight)
https://www.spriters-resource.com/snes/s...et/132416/ Kakkara Desert (Maze)
https://www.spriters-resource.com/snes/s...et/132414/ Kakkara Desert (Mech Rider's Boss Area, Clouds)
https://www.spriters-resource.com/snes/s...et/132415/ Kakkara Desert (Mech Rider's Boss Area)
https://www.spriters-resource.com/snes/s...et/132417/ Kakkara Desert (Clouds)
https://www.spriters-resource.com/snes/s...et/132413/ Kakkara Desert (Sea of Wonders Border)
https://www.spriters-resource.com/snes/s...et/132410/ Sandship (Exterior, Scrolling Background)
https://www.spriters-resource.com/snes/s...et/132411/ Sandship (Exterior)
https://www.spriters-resource.com/snes/s...et/132408/ Sea of Wonders (Karon's Ferry, Scrolling Background)
https://www.spriters-resource.com/snes/s...et/132406/ Sea of Wonders (Karon's Ferry, Start & Destination)
https://www.spriters-resource.com/snes/s...et/132409/ Sea of Wonders (Karon's Ferry)
https://www.spriters-resource.com/snes/s...et/132403/ Haunted Forest
https://www.spriters-resource.com/snes/s...et/132405/ Haunted Forest (Fog)
https://www.spriters-resource.com/snes/s...et/132404/ Haunted Forest (Werewolf Area, Fog)
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by: Ton
#59
How much more could there possible be?! O_O
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Reply
Thanked by:
#60
A whole lot. The ruin, cave, palace & Pure Land tilesets still need to be on the site and I'm gonna make that happen B)

https://www.spriters-resource.com/snes/s...et/132626/ Tileset: Forest of Seasons (Autumn)
https://www.spriters-resource.com/snes/s...et/132627/ Tileset: Forest of Seasons (Spring)
https://www.spriters-resource.com/snes/s...et/132628/ Tileset: Forest of Seasons (Summer)
https://www.spriters-resource.com/snes/s...et/132629/ Tileset: Forest of Seasons (Winter)
https://www.spriters-resource.com/snes/s...et/132610/ Tileset: Great Forest
https://www.spriters-resource.com/snes/s...et/132632/ Tileset: Potos Falls (Intro Scene)
https://www.spriters-resource.com/snes/s...et/132609/ Tileset: Spring Beak's Boss Area & Paths (Pandora, Gaia's Navel, Haunted Forest)
https://www.spriters-resource.com/snes/s...et/132630/ Tileset: Travel Cannon (Crystal Forest)
https://www.spriters-resource.com/snes/s...et/132631/ Tileset: Travel Cannon (Kakkara)
https://www.spriters-resource.com/snes/s...et/132625/ Tileset: Undine's Cave (Exterior), Travel Cannon, Gaia's Navel & Potos Falls + Paths
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
Reply
Thanked by:


Forum Jump: