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Larsenv's GC/Wii Graphic and Texture Ripping Tutorial
#1
Larsenv's GC/Wii Graphic and Texture Ripping Tutorial

Hi, I'm Larsenv and I wanted to make a tutorial on how to rip graphics for Wii Games based on the way I rip my graphics. It's fast and efficient and works on Linux, Mac, and Windows. This is the way I rip my stuff as well.

I wanted to make this tutorial since most rips/tutorials I see here say to use Dolphin for texture dumping. That takes a while to do and more time to find the sprites or textures you want out of hundreds or thousands of dumped and unorganized textures. So I wanted to write this.

Also, I might update this over time.

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#2
How do I have to write it for a bunch of .BRRES files? Do I just add it at the end?
Also, the ISO extractor is not needed anymore, as in Dolphin, you can just go to Properties<Fylesistem and extract the cd-looking icon.

PS: Also big thaks for the guide, if it wasn't for you, I would've gave up on Mac Ripping
Current Projects:

-Half Life: Opposing Force (PC)
-Half Life: Blue Shift (PC)
-Chibi Robo: Plug Into Action! (Gamecube)
-Dead Rising (X Box 360)
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#3
what if i want to get an wbfs image from the ripped game files??

(10-09-2020, 01:37 PM)Bloodiseq Wrote: what if i want to get an wbfs image from the ripped game files??
edit: nevermind did it with a wbfs managerĀ  Big Grin
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