11-06-2020, 09:04 PM
Hello! I was trying to rip sprites from a Java mobile game, specifically a Chinese Pokemon clone, but pretty much all the PNGs in the game lack the chunks necessary for it to be read (stuff like the file header, IDAT, etc.). I was wondering how I would go about fixing the PNGs. I included some samples, 2 being some of the few functioning PNGs in the game, and the other 3 being the ones lacking chunks.