01-17-2023, 09:56 PM
(This post was last modified: 01-17-2023, 09:59 PM by Kold-Virus.)
Hi.
Having a heck of a miserable time over on the Discord getting answers because of how dead #ripping-help is, and I'm getting a little pissed off at talking to walls, so I thought I'd try here.
I have weird issues importing TF models to submit them with their rigs here. I finally figured out how to get bones instead of dummy objects, but I have 2 weird problems.
1) There are weird meshes where the bones should be (on the contrary, look at Smash's models. Yellow "lines"). How do I edit those?
2) The bones rotate around the parent when I try to Translate them (move in XYZ space)
Here are 2 shots explaining what I mean using the Tuck enemy:
Having a heck of a miserable time over on the Discord getting answers because of how dead #ripping-help is, and I'm getting a little pissed off at talking to walls, so I thought I'd try here.
I have weird issues importing TF models to submit them with their rigs here. I finally figured out how to get bones instead of dummy objects, but I have 2 weird problems.
1) There are weird meshes where the bones should be (on the contrary, look at Smash's models. Yellow "lines"). How do I edit those?
2) The bones rotate around the parent when I try to Translate them (move in XYZ space)
Here are 2 shots explaining what I mean using the Tuck enemy: