01-22-2023, 10:08 AM
I people,
I am currently playing around with models from the "Alice Madness returns" PC game, running using UE3.
I managed to export the models in .gltf format, and managed to include the animation data into the file.
However, once I import the model into blender, the first animation works without problem, but I have no idea how to play the others.
As you can see from this screenshot, the first line under "animation" is "Dodo_fly_SK", and it is the animation that actually works. However, the lines under "NLA tracks" are also, unless i'm mistaken, animations.
But I have no idea how to launch and/or edit them. Could anyone give me a hint? First of all, is it normal that all but the first line are under "NLA tracks" and not "animation" like the first one? How could I tell blender "play this animation instead of that one"? Any help would be greatly appreciated!
Thanks in advance!
I am currently playing around with models from the "Alice Madness returns" PC game, running using UE3.
I managed to export the models in .gltf format, and managed to include the animation data into the file.
However, once I import the model into blender, the first animation works without problem, but I have no idea how to play the others.
As you can see from this screenshot, the first line under "animation" is "Dodo_fly_SK", and it is the animation that actually works. However, the lines under "NLA tracks" are also, unless i'm mistaken, animations.
But I have no idea how to launch and/or edit them. Could anyone give me a hint? First of all, is it normal that all but the first line are under "NLA tracks" and not "animation" like the first one? How could I tell blender "play this animation instead of that one"? Any help would be greatly appreciated!
Thanks in advance!