Users browsing this thread: 10 Guest(s)
The Legend of Zelda - A Link to the Past (SNES)
#16
Nearly done.

[Image: JnOgxDe.png]

Projectiles (lazer, bullets), hit flash and sinking to the ground is all that's missing.
Reply
Thanked by:
#17
[Image: rQvfbIx.png]
Reply
Thanked by:
#18
Not 100% sure about the thunder flash loop:
[Image: ui75Zg3.png]
Everything so far from battle 1.
Reply
Thanked by:
#19
Funny that he's stored with Vitreous.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Reply
Thanked by:
#20
It makes sense because both use the thunder attack.

Edit:
[Image: nUTiyfv.png]
Reply
Thanked by:
#21
Paused the Agahnim sheet, I need something quick & easy now:
[Image: kpayKoD.png]
Reply
Thanked by:
#22
Something to note about Beamos is that their eye color changes depending on where they're located.
Reply
Thanked by:
#23
Thanks for the hint, there is indeed a second variant:
[Image: L4H9rbP.png]
Reply
Thanked by:
#24
[Image: IpvTwv8.png]
Reply
Thanked by: Ton
#25
Minor Enemies:
[Image: sbOBcZA.png]
Reply
Thanked by:
#26
[Image: ewHGdsy.png]
Reply
Thanked by:
#27
Ganon:
[Image: 368z7Ie.png]
Reply
Thanked by:
#28
Minor Light World Enemies, nearly done:
[Image: a0MddOx.png]
Reply
Thanked by:
#29
[Image: Mk7lVcB.png]
Reply
Thanked by:
#30
Minor Dark World Enemies:
[Image: V8LJOmo.png]
Reply
Thanked by:


Forum Jump: