No problem, have fun with it. It's a mighty tool in terms of SNES ripping. You need ZSNES quicksaves, though.
What I like the most about it:
- You can edit every single palette colour, like changing a black bg to pink or green.
- If you hover over a sprite/tile in sceneviewer, the palviewer automatically jumps to the used palette of it (except mode 7 stuff).
- vSNES shows the internal SNES palettes and colour 1 (out of 16 in a row) is used for transparency. Sometimes these bars are split (Zelda 3, SMW).
- If a sprite is covered by another sprite, you can erase it.
- Most of the good stuff is stored in 4-bit and VRAM/WRAM, sometimes ROM. FX is rarely used, like in Starfox. 2-bit is usually about fonts.
There is also another tool you can try:
https://www.vg-resource.com/thread-41182...#pid675404
bsnes-rawpalettes by Random Talking Bush, shows true colours just like vSNES (the original bsnes isn't able to do that). Also has a tile viewer, but I personally prefer vSNES.
As far as I remember, you need to download the original bsnes+ and then paste bsnes-rawpalettes over it.