Hey. Several people asked me about a PS2 model ripper after my last post. I've drawn up a rough sketch of one over the past few weeks that can dump OBJ files from PCSX2 that I wanted to share.
This should be considered a rough prototype only. The quality is below even the already highly-imperfect DuckStation 3D Screenshot. Most games have problems and all require some amount of manual tweaking, scaling, and clean-up to get usable results.
Nevertheless, I believe it advances on current tech in the following ways: models have both textures and vertex colors, perspective distortion is removed/reduced, and it is possible to get backfacing polys (at the cost of also getting tons of garbage you have to sort through).
Links:
Download it here.
Read the instructions and my other scattered notes here.
Showcase:
I am probably not going to continue working on this, but maybe someone will find it interesting or want to continue it.
This should be considered a rough prototype only. The quality is below even the already highly-imperfect DuckStation 3D Screenshot. Most games have problems and all require some amount of manual tweaking, scaling, and clean-up to get usable results.
Nevertheless, I believe it advances on current tech in the following ways: models have both textures and vertex colors, perspective distortion is removed/reduced, and it is possible to get backfacing polys (at the cost of also getting tons of garbage you have to sort through).
Links:
Download it here.
Read the instructions and my other scattered notes here.
Showcase:
I am probably not going to continue working on this, but maybe someone will find it interesting or want to continue it.