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Trying to import mario sunshine levels (.dae) in Unity
#1
I'm trying to import in Unity a model from the pachinko level of Super Mario Sunshine, ripped by Peardian:
https://www.models-resource.com/gamecube...del/54543/

The model has some items, and each item has an object _VC with the color to apply to the textures. How can I merge the textures with the colors in order to see the correct colors in Unity. I tried to create a shader to multiply the two textures, but they doesn't match.

The files are in .dae format
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#2
https://docs.unity3d.com/Packages/com.un...olors.html

I think this would help you lots in using vertex coloring in Unity
Luck can be either good or bad. I just embodies it
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