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Breath of Fire 2 (SNES)
#31
Enemies & bosses are done.

This means I can now go for the animals, should be much easier than the previous sheets.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
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#32
Decided to go for vehicles first.

This is everything, but it needs organization.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
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#33
Vehicles are done.

So far, I've ripped 29 sheets for this game and I think 30 is a good number to stop.
After all, I also want to give the first Breath of Fire a shot which is also missing a lot of stuff.
(I also saw that I'm ripping from this game since the end of February and at one point I just need to stop).

Last sheet will be the animals then.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#34
Looked a bit more into it and saw that you can ride even more vehicles in this game, including platforms.

SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#35
The fish will take the most time, since debug doesn't work for some of them.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#36
Turns out there are some garbage entries for the fish in debug, but the used fish sprites are all there.
Should be not as hard as I imagined.

Took a closer look to the character sheets and some of them (especially Katt) are not good and even missing stuff.
Therefore they'll get a rerip too.

And thank Jeebus for SheetMaker, this neat little tool saved me from adding over 400 sprites manually to a sheet.
You can find it here:
https://www.vg-resource.com/thread-43528.html
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#37
Progress:
Needs some palette swaps and ingame checks (trash bin loop, projectile for Bow, fishing, etc.)
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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#38
Progress:
Nearly done.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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