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2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG)
#61
(03-16-2009, 10:13 AM)SmithyGCN Wrote:
(03-16-2009, 07:04 AM)Shyguy Grey Wrote: Is that list for Zelda the only things avaliable? I kinda started WW Ghoma (spelling?) last night. I didn't get far so if that list is all you need then thats fine.

That is just for the enemies, Ghoma is a boss for the "Second Quest" portion of the game.

So is it okay if I can continue then? If so, I may need som parts edited as I'm not too sure on my abilitie to make large scale characters.
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#62
(03-16-2009, 10:52 AM)Shyguy Grey Wrote:
(03-16-2009, 10:13 AM)SmithyGCN Wrote:
(03-16-2009, 07:04 AM)Shyguy Grey Wrote: Is that list for Zelda the only things avaliable? I kinda started WW Ghoma (spelling?) last night. I didn't get far so if that list is all you need then thats fine.

That is just for the enemies, Ghoma is a boss for the "Second Quest" portion of the game.

So is it okay if I can continue then? If so, I may need som parts edited as I'm not too sure on my abilitie to make large scale characters.
It's okay if you do. Just tell me where it needs editting when you're done.
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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#63
Oh yeah, not sure if you've answered this, but are there any specific animations needed for a boss?

Also, I must admit, I enjoy this style, I haven't had fun spriting like this for some time.
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#64
Good job on finishing that spritesheet Shyguy Grey Smile
->Sploder: I believe I got the right size, but it's been a while since I've played WW, so do PM me if you've got stuff...
I think I'll want to do the Axe Armour after the Moblin... but I need to finish the Moblin first.
Ah, what attacks do you want for the Moblin? I was planning a basic lance combo, prodding, and dropping/throwing his lantern. Does he die in a puff of smoke à la WW or is there a standard procedure for deaths (haha)?
Anyway, I can't wait to see the Darknut and Gohma! :B
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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#65
K, so to start, here is the 100% finished Shy Guys:
[Image: shyguy.png]

Now, for the next part, I'm going to be honest, Gohma sucks. It was too much for me and I completely blew it. Who knows, maybe you can use a piece or two from what I made, but I wouldn't expect anything more.
[Image: gohma.png]
ignore the lines above his head.
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#66
That's a pretty good try Blank...
I looked at a ref and I don't think the head quite looks like that. I'll help/edit if you like, just PM me.
Everything looks awesome on the General Guy sheet btw Cute
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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#67
(03-18-2009, 04:08 PM)Chris2Balls Wrote: That's a pretty good try Blank...
I looked at a ref and I don't think the head quite looks like that. I'll help/edit if you like, just PM me.
Everything looks awesome on the General Guy sheet btw Cute

Eh, do whatever you want. I couldn't find a good ref so I was doing a lot based on memory.


also
[Image: metalx.png]

K, I'll stop, just felt like making this.
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#68
Is there by chance a Titan Dweevil in this?
I'll think of something to add later then.
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#69
Don't the shyguys need lying poses? Since, like, everyone has them. Pretty neat, nonetheless. It's kind of amusing just looking at 'em in that style.
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#70
I'm having problems with shading the Darknut... Darn shiny armor.

Attached to post 'cuz Imageshack hates me.


Attached Files Thumbnail(s)
   
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#71
I thought you had to use 4 colours... the shape's really good, though. I would make his torso (especially waist) longer and not as rounded. And for the metal effect, use very contrasted colours in your palette.
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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#72
The front of the skirt/kilt looks a little bland though.
I'll think of something to add later then.
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#73
[Image: apples.png]
Fixed GG's hat
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#74
Old one was better.
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#75
(03-20-2009, 09:00 AM)Tuna Unleashed Wrote: Old one was better.
tbh, I agree, but the new one is how his hat actualy looked in game. Since the hat is the only difference, I'll let Smithy pick which he'd rather use.
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