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Ryan's Submissions v2.0
Majin Tensei 2

Humans
Machine
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Majin Tensei 2:
Sabhas

I am considering ripping all the Amnesia/Paranoia maps also.
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Ryan, you are so darn dedicated. Really, wonderful job.
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Majin Tensei 2:
Mahong
Rakia
Root-Amnesia
Syehakim

The numbers, by the way are the positions the demons you summon appear in. First Demon you summon goes on 1, 2nd on 2, and so forth. You can have 15 minions on the field at a time. Combine that with the 5 human characters you have and you have 20 units to control. The purple portals on the field are enemy generators, they can summon demons automatically in battle; and only a specified limit, only humans can seal the portals though.
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Oh wow. Rakia (a member here). Tongue
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Majin Tensei 2

Ahlabot
Shamim
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Majin Tensei 2:
Zebr
Cioule

In most routes of the game, After finishing Zebr, you are transported immediately to Paranoia. Then after clearing Paranoia, then you are taken to the last area of Amnesia.

The only route in which this is different is Dark-Law. You clear the last area of Amnesia and then go to Paranoia, but going through the entire dimension from the very first area of Paranoia than rather just warping to Cioule from Zebr as in the other routes.

In other words, I will have Paranoia fully ripped by the time I reach the last map of Amnesia on my current playthrough.
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Majin Tensei 2:

Elleth

Resubmitting

Cioule
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Majin Tensei 2:

Root-Paranoia
Nesdia
Twia
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Majin Tensei 2:

Amnesia:
Eden

Paranoia:
Adhama
Tebel
Gee
Ahrqa

Both Paranoia and Amnesia are now finished.
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Majin Tensei 2:

Playable Characters

Group Shot is from Dark-Chaos Ending BTW
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Majin Tensei 2:

Shibuya
Meguro (1996)
Lab 1F (1996)
Lab 2F (1996)
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Wonderful! I love how these maps remind me of MegaMan Battle Network areas.
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Majin Tensei 2:

Shinjuku (1996)
Ikebukuro
Ichigaya
Nagatacho
Base of Invader

This concludes the 1996 maps
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Majin Tensei 2:

Ueno
Asakusa
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