02-23-2012, 01:05 PM
Yikes, what a headache.
Ryan's Submissions v2.0
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02-23-2012, 05:27 PM
2 More:
Megaman: Robot Masters Megaman 2: Robot Masters Do what you need to. When someone makes a complete enemy rip as you said, then we can worry about the section, you don't need to put them on the site immediately if you feel you have bigger issues to worry about. I'm just uploading them to get them out of the way.
02-24-2012, 09:02 AM
http://www.spriters-resource.com/nes/mm6/index.html
Just saw on the icons that Knight Man has different palettes. How do you even know which one is the right? Thanked by: Garamonde
That's sort of the problem with NES/Genesis Ripping, the palettes are often different based on Emulator to Emulator. I used FCEUX (Famicom Ultra) for ripping. However, most of the rips for the NES I have done do not have the white bleed through problem (White is transparent and other things pass through the sprites) compared to the other rips I have seen on the site. I mean, if you do find the official palette, you can recolor them if you wish and put the tag on the sheet stating that you redid the palette or something.
02-24-2012, 03:37 PM
Thanked by: Garamonde
02-24-2012, 03:40 PM
Do the snakes not have a sprite for when they hit the corner and start climbing up the wall?
02-24-2012, 03:45 PM
YES. ABSOLUTE YES.
Gah, I wish people didn't include the enemies on the RM sheets. While it might help make the sheet larger, it has a chance of causing issues later (and yeah, MM3 is just like 6 in that aspect >_>), like now. I would try to rip a complete enemies sheet, but I already have like 3/4/5 other things I need to do... EDIT: @Belial: No they don't, they simply rotate to face upwards when they hit a wall.
02-24-2012, 06:04 PM
(02-24-2012, 03:45 PM)Mighty Jetters Wrote: YES. ABSOLUTE YES.Actually they do have separate sprites, but they're more less rotated versions, so same principle, different method. Technically the upward sprites would be vertically-flipped, but yeah. Thanked by: Garamonde
02-24-2012, 07:13 PM
Megaman 4:
Robot Masters
02-25-2012, 11:55 AM
Thanked by: Ton, Garamonde, Davy Jones
02-25-2012, 12:26 PM
Hooray!
02-25-2012, 12:45 PM
Yay, Gravity Man and Charge Man!
02-25-2012, 01:11 PM
Ryan, do you have plans to do other bosses that aren't up?
Thanked by: Garamonde
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