Posts: 41
Threads: 7
Joined: Jun 2009
11-02-2009, 12:02 PM
(This post was last modified: 11-07-2009, 07:54 PM by Fez.)
just some stuff, probably for a project. Thanks to wolf for part of the koopa
Peach's face totally sucks, but I can't quite pin down what's wrong with it...
walk cycle. No arm movement yet.
I'm no good at animations. Anyone mind giving me some serious C&C with these?
All WIP.
C&C would be lovely~
Posts: 6,683
Threads: 49
Joined: Apr 2009
Toad's jacket could be a bit less wonky, but its something of like 1 pixel so in the end its a completely minor detail.
also, all the characters are posing in a relaxed stance (like this /| ) while the koopa is in a more stiff, almost legless one. is that intentional?
Posts: 41
Threads: 7
Joined: Jun 2009
(11-02-2009, 04:29 PM)DigiTamer Metaru Wrote: Toad's jacket could be a bit less wonky, but its something of like 1 pixel so in the end its a completely minor detail.
also, all the characters are posing in a relaxed stance (like this /| ) while the koopa is in a more stiff, almost legless one. is that intentional?
Ahh, thank you for pointing that out. I'll get onto fixing that soon.
Posts: 41
Threads: 7
Joined: Jun 2009
Updated with a couple things.
Out of curiosity, does it take something in particular to get feedback around this place?
Or do I just have to be a really good spriter?
Posts: 2,203
Threads: 49
Joined: Jan 2009
not really, just depends on how interesting the project is. Some get a lot of feedback, while others go unnoticed. It happens.
-----------------------
[Love]-----------------------
Posts: 6,683
Threads: 49
Joined: Apr 2009
don't take it as something personal. just keep updating the thread and feedback will be given when necesary.
Posts: 18
Threads: 1
Joined: Jul 2009
Posts: 41
Threads: 7
Joined: Jun 2009
So I tried a walk cycle.
But it just doesn't look right...
Posts: 370
Threads: 13
Joined: Jul 2009
It would be good if you show it to us, maybe we can help you.
Posts: 41
Threads: 7
Joined: Jun 2009
(11-07-2009, 08:10 PM)Alcala Wrote: It would be good if you show it to us, maybe we can help you.
hmm? It's in the first post.
here is it again:
Posts: 370
Threads: 13
Joined: Jul 2009
(11-07-2009, 08:51 PM)Fez Wrote: (11-07-2009, 08:10 PM)Alcala Wrote: It would be good if you show it to us, maybe we can help you.
hmm? It's in the first post.
here is it again:
Sorry didn't saw that maybe if the arms move a little bit.
Posts: 41
Threads: 7
Joined: Jun 2009
Arm movement will come.
I'm focusing on the legs for now though.
Posts: 370
Threads: 13
Joined: Jul 2009
yeah, now that you mentione it he does a little hop while he walks.
Posts: 1,293
Threads: 25
Joined: May 2008
you should change the koopa's shading to make it more orange
right now it look a bit weird