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I'm new here...I would have posted in the "Hello" topic but I was having some trouble finding it.
I have recently been working on this sprite which I started from scratch with a reference picture that I've always thought was really cool.
I'm just stuck on a few parts and need a little boost of advice and comments to get me going again.
I call her Zaldia.
By the way...I am Zeblid's student. I'm not new to spriting that much either...well okay I'm only 3 months old.
Anyway, comments and critizism would be lovely.
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It looks pretty good, but my old recommendation would be to fix the hair. They look too thick.
And welcome!
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don't use a resized image as a reference. use the original and drom that take the elements that you think should be implemented. also, her propotions seems to be a bit odd, since her hips are huge but her torso is extremely small(even when the character is portrayed from a sligthy lower point of view).
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I like the way you do it, and nice shading too.You seem to be missing the wings on the head but I'm sure you already knew that.
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Shading looks too strong to me and the top part of the body, including head, seem to be out of proportion.
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@AJ- Yeah thats a good idea. I've had a hard time with that hair but perhaps I can figure something out. Thank you =P
@DT- Why is it a bad idea to use a resized image of the origional? I can still see everything perfectly and I also have the origional in my saved files. Also...She's wearing a pofy skirt...you really can't see her hips o-o.
@Alcala- Thank you very much. Yeah I have that and the lantern which I will work on and then update this thread when I'm finished.
Her waist and bust look a bit to thin compared to the reference.
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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the way you're doing the hair looks as if she was using dreadlocks. a resized image(again) erarses way too many details that are vanished and/or distorted. thats why.