12-01-2010, 05:31 PM
Loving the style, hopefully this gets coded and becomes playable.
SOL: THE GAME
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12-01-2010, 05:31 PM
Loving the style, hopefully this gets coded and becomes playable.
Thanked by: Garamonde
12-01-2010, 05:42 PM
is it bad that i can't tell who anybody is there
i don't know i think devicho and i look the same when 8-bitted my ref in both choices of attire wears green, it's almost natural
12-01-2010, 06:54 PM
Thought I'd give it a try with my new ref character
12-01-2010, 07:18 PM
12-01-2010, 08:26 PM
animatin'
walking, jumping, crouching attack, attack combo, crouch attack, jump attack jumping charge attack charge attack wall climbing creating paint blocks As you can see, I gave Sol wall-climbing and platform creating abilities. Seeing that this game is meant to have random generated levels, this may make the gameplay interesting. sheet update I am also planning to make a paint blob shooting attack and implement the possibility to choose between numbers/icons/bars for HP and Paint Thanked by: Gwen, Kitsu,
12-01-2010, 08:39 PM
Welp, time to start a totally new design document.
btw, how exactly are the different attacks supposed to work? We're working with only directional input and 2-4 buttons (one of which will have to be used to pause the game). I can see A being jump and B being attack; holding B and releasing would be charge attack (speaking of which, should it allow you to move while charging?), but how does one create the blocks?
12-01-2010, 08:58 PM
You could map those attacks like this:
A=jump B=attack Hold B=charge Hold B and release=charge attack (side to move) Hold B and press A=jumping charge attack Hold B and press forward=paint shoot Up and B=create blocks press forward against a wall=wall-climb Thanked by: Kitsu
12-01-2010, 10:55 PM
ffffffffffff blue shark
you are my hero gorsal
12-02-2010, 12:20 AM
I want in too :C
I need to update my ref sometime eventually maybe with MECHANICAL ARMS
12-02-2010, 09:14 AM
two more animations
hurt death Thanked by: Nindo, Sol, Lexou Duck, Iceman404
12-02-2010, 03:20 PM
now with actual pixel art
Thanked by: ~DrakoRero~, Sol, Nindo, Garamonde
12-02-2010, 03:51 PM
I love the portraits and the 100-800 numbers.
12-02-2010, 04:03 PM
Uh, what are the portraits for?
I mean, other than for SECRET UNLOCKABLES? also, VShark looks much better now.
12-02-2010, 07:45 PM
Tyvon looks a little Gideon Graves right there
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