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SOL: THE GAME
#16
Loving the style, hopefully this gets coded and becomes playable.
[Image: 803ce84258.gif]
Thanked by: Garamonde
#17
is it bad that i can't tell who anybody is there

i don't know i think devicho and i look the same when 8-bitted

my ref in both choices of attire wears green, it's almost natural
[Image: 57d2BGH.png]
! ! ! ! ! ! ! ! ! ! ! ! ! ! ! refs
shoutouts to cutesu for the new av!
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#18
[Image: w075s7.png]
Thought I'd give it a try with my new ref character Tongue
[Image: b6Bqjzn.gif]
Thanked by: Gors, Nindo, Nindo, recme
#19
(12-01-2010, 05:42 PM)Kosheh Wrote: is it bad that i can't tell who anybody is there

no
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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#20
Is it bad that I can tell who everybody is there
好love好
ref=Comrade>/Bk/C2B/Gors,1,2//Sploder/
ref=Nindo>/Apk/Bk/Green//unno/
misc>/Diogalesu/
[Image: fFrame1Big.gif][Image: Frame1Big.gif]
[devart]
Thanked by: Kitsu
#21
animatin'

[Image: solwalkjumpcrouch.gif]
walking, jumping, crouching

[Image: solattackcombocrouchjum.gif]
attack, attack combo, crouch attack, jump attack

[Image: solchargejump.gif]
jumping charge attack

[Image: solchargespin.gif]
charge attack

[Image: solclimbing.gif]
wall climbing

[Image: solpaintblock.gif]
creating paint blocks

As you can see, I gave Sol wall-climbing and platform creating abilities. Seeing that this game is meant to have random generated levels, this may make the gameplay interesting.

sheet update

[Image: solthegame.png]

I am also planning to make a paint blob shooting attack

and implement the possibility to choose between numbers/icons/bars for HP and Paint
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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#22
Welp, time to start a totally new design document.

btw, how exactly are the different attacks supposed to work? We're working with only directional input and 2-4 buttons (one of which will have to be used to pause the game). I can see A being jump and B being attack; holding B and releasing would be charge attack (speaking of which, should it allow you to move while charging?), but how does one create the blocks?
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#23
You could map those attacks like this:

A=jump
B=attack
Hold B=charge
Hold B and release=charge attack (side to move)
Hold B and press A=jumping charge attack
Hold B and press forward=paint shoot
Up and B=create blocks
press forward against a wall=wall-climb

Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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Thanked by: Kitsu
#24
ffffffffffff blue shark


you are my hero gorsal
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#25
I want in too :C

[Image: Rosencrantz.png]

I need to update my ref sometime eventually maybe
with MECHANICAL ARMS
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???

Thanked by: Gwen, Nindo
#26
two more animations

[Image: solhurt.gif]
hurt

[Image: soldeath.gif]
death
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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Thanked by: Nindo, Sol, Lexou Duck, Iceman404
#27
now with actual pixel art

[Image: solthegame.png]
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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Thanked by: ~DrakoRero~, Sol, Nindo, Garamonde
#28
I love the portraits and the 100-800 numbers.



Heart
[Image: E3DU8rS.png]
Reference
♥ ♥ ♥ LOVE ♥ ♥ ♥
Omega ; Phant Mmkay ; Baegal ; Gorsal ; Drakocat ; Chaoxys ; TomGuyCott ; Chris2balls ; Mighty Jetters ; Blueblur97 ; NICKtendo DS ;
Kachua (Secret Santa) ; and some more that i need to locate, save and link onto here
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#29
Uh, what are the portraits for?

I mean, other than for SECRET UNLOCKABLES?

also, VShark looks much better now.
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#30
Tyvon looks a little Gideon Graves right there
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???



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