That's an unusual kind of icon that I fear would confuse people, here's a suggested replacement:
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butterbreaking instant crossholes from hallugenorific disorientation man dude I swear
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Thanked by: Garamonde
02-07-2016, 12:26 PM
Just ripping the crap out of Astonishia Story (PSP):
http://www.spriters-resource.com/psp/astonishstory/ Except the two building sheets in the misc. section, everything is ripped by me. It bears a resemblance to Seiken Densetsu 3 / Secret of Mana 2, but only in villages, forests, etc., the interior, dungeons and overworld look nothing like the SNES example.
02-10-2016, 08:13 PM
(This post was last modified: 02-10-2016, 08:16 PM by Davy Jones.)
WIP Jikrol from Astonishia Story (PSP):
The hardest boss in the whole game due to magic spell spamming. Since he doesn't move, he's easier to rip than other enemies and bosses in the game. One exception would be the final boss, which has probably only one animation. Since GLIntercept only gives the sprites and not their animation order, I have to use Animget and then slap the extracted frames on the sheet.
02-13-2016, 07:18 PM
(This post was last modified: 03-27-2016, 12:01 PM by Davy Jones.)
WIP Kaisirak from Astonishia Story (PSP):
http://i.imgur.com/bTxYIaX.png Just one big animation and also one of the dumbest final bosses ever. As said before, he kills the party instantly with a meteor spell or does nothing depending if you're in his range or not. If you haven't learned specific long-range attacks you are screwed, also if you don't have enough magic-healing items. Thanked by: Ton
02-14-2016, 01:34 PM
(This post was last modified: 03-27-2016, 12:01 PM by Davy Jones.)
Still Kaisirak (WIP):
http://i.imgur.com/MKjyQNK.png The alignment within the pink boxes is messed up because my grid point was an animated cursor. The sprites within the black boxes are correct and contain all of his frames without the spheres. Therefore I will form 48 frames out of these six and slap the sphere versions over the vanilla frames.
02-16-2016, 06:07 PM
Flame Chrydaron (WIP):
http://i.imgur.com/gNj5ojN.png
02-16-2016, 08:03 PM
Looking good so far! I've missed your rips!
02-21-2016, 06:18 PM
Flame Chrydaron (Cutscene) WIP
http://i.imgur.com/EcsVx1v.png Some of his frames had the same black as the background, so I have some work to do with these. Animation itself has all frames. Flame Chrydaron WIP http://i.imgur.com/F1hneuQ.png Some frames require more ripping, but the animations have all frames. After battle he gets an axe thrown in his eye, so he's far from being finished.
02-25-2016, 06:34 PM
More Flame Chrydaron (WIP):
http://i.imgur.com/To1DzXI.png http://i.imgur.com/o47sslN.png This is the last enemy that I rip from Astonishia Story, it's really exhausting =o
02-25-2016, 09:06 PM
Looking great! I can tell it's a real pain to do!
02-27-2016, 05:35 PM
Ugh, this dreaded dragon... at least he's finally done.
That's it for enemies, now I'm going for the portraits (WIP): http://i.imgur.com/8gmC1vI.png Thanked by: Ton
03-02-2016, 02:36 PM
Failed attempt at the Rudelberg tileset:
http://i.imgur.com/BYCYF3m.png There are scanlines scattered on the tileset, also it's missing tiles so it's practically unusable. I'll try other areas next. Thanked by: Ton
03-06-2016, 12:31 PM
Flowers, fountains and some NPCs (WIP)
http://i.imgur.com/8wnhAVX.png
03-08-2016, 07:26 PM
Taking on the interior tileset:
http://i.imgur.com/n4vvPPv.png Thanked by: Ton
03-12-2016, 09:49 PM
Out of curiosity, I tried to capture Muffet from Undertale with Animget:
http://i.imgur.com/tqRC0Mo.png But yeah, it failed. The engines renders the pieces always differently, exact loops are not possible. |
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